[subsection]Engine Support[/subsection] SteamVR implements OpenVR and is natively supported by Unreal Engine 4, and is also natively supported in Unity version 5.4+. You can find the SteamVR plugin on the [url=https://assetstore.unity.com/packages/tools/integration/steamvr-plugin-32647]Unity Asset Store[/url]. …
You can configure the information using BBCode similar to your game description [docimg=awardinput.png]awardinput.png[/docimg] [b]Some guidelines:[/b] [list][*]Awards should be accurate. [*]Include the most important awards. Usually 1-5 awards is enough. Any more makes it confusing for users. The Awards section is collapsed as a default and can be expanded by the user. [*]Awards should be localized where possible[/list] [b]Visibility on Steam[/b] Awards appear directly below the Share and Embed section on the right hand side of your Steam page [docimg=awardlocation_1.PNG]awardlocation_1.PNG[/docimg] …
[b]Example Params:[/b] [code=json] { "max_members": 100, "appid": 480, "lobbytype": 4, "steamid_invited_members": [ "76561197984069643", "76561197992200645", "76561198050534694" ], "lobby_name" : "guild_chat_1138", "lobby_metadata": [ { "key_name" : "motd", "key_value" : "Raid at 5 PM" }, { "key_name" : "clan_id", "key_value" : "1138" }, { "key_name" : "lobbyproperty", "key_value" : "otherproperty" } ] } [/code] [b]Response:[/b] [list] [*] [code-inline]response[/code-inline] [list] [*] [code-inline]success[/code-inline] - True if the method was successful. [*] [code-inline]appid[/code-inline] - AppID that the lobby was created for. [*] [code-inline]steamid_lobby[/code-inline] - The lobby ID. …
[b]Example Response:[/b] [code=json] { "response": { "appid": 480, "lobby_type": 2, "steamid_owner": "76561197984069643", "lobby_metadata": [ { "key_name": "name", "key_value": "Olive's lobby" }, { "key_name" : "motd", "key_value" : "Raid at 5 PM" } ], "members": [ { "steamid": "76561197984069643", "member_metadata": [ { "key_name": "ready", "key_value": "1" }, { "key_name": "role", "key_value": "captain" } ] }, { "steamid": "76561197985812219", "member_metadata": [ { "key_name": "role", "key_value": "weapons" } ] } ] } } [/code] …
[/td][/tr] [tr][td][b]Templates[/b][/td] [td][url=https://www.dropbox.com/scl/fo/cvkwbosmrimklcl9h0qko/AF5IPErKP-mQM_3YO1Dw2lA?rlkey=b3ad0izykq367g4luasrinw9z&dl=0]Download templates[/url] for sizing and text placements on event images. …
It is built upon the Chromium Embedded Framework and supports HTML5 markup. [section=GettingStarted]Getting Started with ISteamHTMLSurface[/section] The [api]ISteamHTMLSurface[/api] interface is implemented in [code-inline]isteamhtmlsurface.h[/code-inline] and can be found in the [code-inline]public/steam[/code-inline] folder in the [doclink=sdk]Steamworks SDK[/doclink]. …
[introblock=SteamWorkshop.gif] [h5]In Brief[/h5]Steam Workshop is a place for your fans and community members to participate in the creation of content for your game. [h5]Level of integration[/h5]Fairly advanced, but depends on your usage. You'll need to create an upload path in your game or separate tool. …
However, once your event has submitted a confirmed list of participants, the Steam Events Team will review it to assess whether your event qualifies for additional curated Store featuring, such as a daily, midweek or weekend deal, or a homepage takeunder. [subsection]5. Submit Your Sale Page for Review[/subsection] When your Sale Page is complete, click 'Request Review' in the ‘Sale’ tab of the Sale Event Editor. …
[/b] Yes, it's fine to add a few more participants to your event after Step 3 or 4 — a few stragglers and late confirmations are common. Keep in mind though that completing Step 5 will typically lock your sale page.[/callout] [section]Operational Tips[/section] [callout][b]Keep a Spreadsheet[/b] - If your event includes multiple games across multiple publishers, please keep a spreadsheet with the AppIDs of each participating game in a column. …
The basic configuration screen has four menu buttons, but you can assign up to sixteen (select "Additional Settings" for bindings for menu buttons 5-16). [docimg=xcom2_touch_menu_button.png]xcom2_touch_menu_button.png[/docimg] [subsection]Menu Button Icons[/subsection] You can assign icons to each touch menu button, either picking from Valve's default icons, or provide your own. …
= C_BasePlayer::GetLocalPlayer()->GetUserID() ) return; const char* eventname = pEvent->GetName(); if ( V_strcmp( "survival_round_start", eventname ) == 0 ) { SteamTimeline()->SetTimelineGameMode( k_ETimelineGameMode_Playing ); } else if ( V_strcmp( "round_end", eventname ) == 0 ) { SteamTimeline()->SetTimelineGameMode( k_ETimelineGameMode_Staging ); } else if ( V_strcmp( "heal_success", eventname ) == 0 ) { SteamTimeline()->AddTimelineEvent( "medkit32", "Healed", CFmtStr( "Restored %d Health", pEvent->GetInt( "health_restored" ) ), 0, -5.f, 5.f, k_ETimelineEventClipPriority_Standard ); } else if ( V_strcmp( "player_incapacitated_start", eventname ) == 0 ) { C_TerrorPlayer* pAttacker = (C_TerrorPlayer*)UTIL_PlayerByUserId( pEvent->GetInt( "userid" ) ); const char* pszAttacker = pAttacker ? …
Depending on the users connection to the Steam back-end, this call can take from 300ms to 5 seconds to complete, and has a timeout of 20 seconds. The number of results returned is in the [apitype]ISteamMatchmaking::LobbyMatchList_t[/apitype] call result, which you can then use [api]ISteamMatchmaking::GetLobbyByIndex[/api] to iterate over them all and get their IDs. …
[/section] Ask questions on the [url=http://steamcommunity.com/groups/steamworks/discussions/5]Steam Matchmaking & Lobbies discussion forum[/url].…
[docimg=android_launch_options.png]android_launch_options.png[/docimg] [section]Step 5 - Steam Cloud[/section] Navigate to the [b]Application > Steam Cloud[/b] tab for your app, and follow [doclink=features/cloud]these instructions[/doclink] for setting quota, etc. …
[introblock=Achievements_1.gif] [h5]In Brief[/h5]Use achievements to reward players for hitting certain milestones or for interacting with your game in particular ways. [h5]Level of integration[/h5]10 minutes and under 10 lines of code. Steamworks SDK integration necessary. [/introblock] [section]Introduction[/section] Achievements can be used as a way to encourage and reward player interactions and milestones within your game. …
[docimg=desktop_game_select_context.png]desktop_game_select_context.png[/docimg] If you are using the desktop client, you can skip to Step 5 as the configuration screen is essentially the same for both Big Picture mode and the desktop client. [subsection]Step 4: Pick a Game (Big Picture Mode)[/subsection] Okay, so you're using Big Picture mode instead and have it launched. …
[/b] If you don't have a controller plugged in, you will see a menu like this: [docimg=getting_started_manage_options.png]getting_started_manage_options.png[/docimg] Once you plug in the controller, you should see something like this: [docimg=getting_started_manage_controller_config.png]getting_started_manage_controller_config.png[/docimg] Select "Controller Configuration" to open up the controller configuration menu. [subsection]Step 5: Controller Configuration[/subsection] Here's what you'll see for a game that has implemented native API support for the Steam Input configurator: [docimg=dq_config.png]dq_config.png[/docimg] Note that much of what you see here is specific to this particular game and will be different in other games. …
[callout]In order to change your banking, including the payment hold threshold, you will need [url=https://partner.steamgames.com/doc/gettingstarted/managing_users#5]Actual Authority[/url] rights. Please contact the user who has [url=https://partner.steamgames.com/doc/gettingstarted/managing_users#5]Actual Authority[/url] for your organization on Steamworks (this is usually the person who completed the initial paperwork with Valve). …
[/i] [section]Gyro[/section] [docimg=input_gyro.png]input_gyro.png[/docimg] The Steam Controller, PlayStation 4 controller and the recently added PS5 (DualSense) feature internal gyroscopes which allow for motion controls, aim assist, etc. The Xbox controllers have no gyro support. …
PowerFormId=1b290fb6-bf33-4529-b6b4-0c05174271f7&env=na1&acct=8eb740d5-3d42-42a7-b032-df44d160f47f&v=2]commercial/government use license[/url]. A PDF copy for your prior review can be downloaded [docfile=2023STEAMVRCOMMERCIALINSTALLATIONLICENSE.pdf]here[/docfile]. …
[docimg=steam_controller_gyro.png]steam_controller_gyro.png[/docimg] [subsection=BLE]BLE FW Update[/subsection] The Windows FW update tool installing the BLE FW image or rolling back to production FW can be found here: [docfile=Steam_Controller_FW_Update_Tool_5b0f21bd.zip]Steam Controller FW Update Tool[/docfile]…
Once this checklist is finished, you'll be able to submit your store presence for review by clicking "Mark as ready for review". Our review of your store presence typically takes 3-5 business days to complete, but you'll want to submit your page for review at least 7 days before you want it live to account for potential changes you'll need to make. …
Second, mark an install script using the [code-inline]InstallScript[/code-inline] directive in a depot build script. You can see an example on the [doclink=sdk/uploading#5]Uploading to Steam - Advanced Build Scripts[/doclink] page. During the build process, two things take place: [list] [*] The install script is uploaded to Steam and cryptographically signed. …
For example: [code] "InstallScript" { "Registry" { "HKEY_LOCAL_MACHINE\\SOFTWARE\\MonkeyDime Studios\\Killer Banana Peel" { "dword" { "english" { "Language" "1" } "french" { "Language" "2" } "german" { "Language" "3" } "italian" { "Language" "4" } "spanish" { "Language" "5" } } } } } [/code] The install script gets the language from Steam's registry key, querying the value "Language". …
[section]Regions/Territories[/section] In various parts of the Financial site, we refer to regions under the following designations: [list] [*][doclink=#4]Africa[/doclink] [*][doclink=#5]Asia[/doclink] [*][doclink=#6]Eastern Europe[/doclink] [*][doclink=#7]Latin America[/doclink] [*][doclink=#8]Middle East[/doclink] [*][doclink=#9]North America[/doclink] [*][doclink=#10]Oceania[/doclink] [*][doclink=#11]Other[/doclink] [*][doclink=#12]Central Asia[/doclink] [*][doclink=#13]South Asia[/doclink] [*][doclink=#14]South East Asia[/doclink] [*][doclink=#15]Western Europe[/doclink] [/list] [b]Below is the full list of territories for each region:[/b] [subsection]Africa[/subsection] [list][*]Angola [*]Burkina Faso [*]Burundi [*]Benin [*]Botswana [*]Congo, The DRC [*]Central African Republic [*]Congo [*]Cote d Ivoire [*]Cameroon [*]Cape Verde [*]Djibouti [*]Algeria [*]Western Sahara [*]Eritrea [*]Ethiopia [*]Gabon [*]Ghana [*]Gambia [*]Guinea [*]Equatorial Guinea [*]Guinea-Bissau [*]Kenya [*]Comoros [*]Liberia [*]Lesotho [*]Libya [*]Morocco [*]Madagascar [*]Mali [*]Mauritania [*]Mauritius [*]Malawi [*]Mozambique [*]Namibia [*]Niger [*]Nigeria [*]Reunion [*]Rwanda [*]Seychelles [*]Sierra Leone [*]Senegal [*]Somalia [*]Sao Tome And Principe [*]Eswatini [*]Chad [*]Togo [*]Tunisia [*]Tanzania, United Republic of [*]Uganda [*]Mayotte [*]South Africa [*]Zambia [*]Zimbabwe [*]Sudan [*]South Sudan[/list] [subsection]Asia[/subsection] [list][*]China [*]Hong Kong [*]Japan [*]Korea, Republic of [*]Mongolia [*]Macau [*]Taiwan[/list] [subsection]Eastern Europe[/subsection] [list][*]Albania [*]Bosnia And Herzegovina [*]Bulgaria [*]Czech Republic [*]Estonia [*]Georgia [*]Greece [*]Croatia [*]Hungary [*]Lithuania [*]Latvia [*]Montenegro [*]North Macedonia [*]Poland [*]Romania [*]Serbia [*]Slovenia [*]Slovakia (Slovak Republic)[/list] [subsection]Latin America[/subsection] [list][*]Antigua And Barbuda [*]Anguilla [*]Argentina [*]Aruba [*]Barbados [*]Bermuda [*]Bolivia [*]Brazil [*]Bahamas [*]Belize [*]Chile [*]Colombia [*]Costa Rica [*]Dominica [*]Dominican Republic [*]Ecuador [*]Falkland Islands (Malvinas) [*]Grenada [*]French Guiana [*]Guadeloupe [*]South Georgia And South S.S. [*]Guatemala [*]Guyana [*]Honduras [*]Haiti [*]Jamaica [*]Saint Kitts And Nevis [*]Cayman Islands [*]Saint Lucia [*]Martinique [*]Montserrat [*]Mexico [*]Nicaragua [*]Panama [*]Peru [*]Puerto Rico [*]Paraguay [*]Suriname [*]El Salvador [*]Turks And Caicos Islands [*]Trinidad And Tobago [*]Uruguay [*]Saint Vincent And The Grenadines [*]Venezuela [*]Virgin Islands (British) [*]Virgin Islands (U.S.) [*]Bonaire, Sint Eustatius And Saba [*]Curacao [*]Sint Maarten, Dutch Part[/list] [subsection]Middle East[/subsection] [list][*]United Arab Emirates [*]Bahrain [*]Egypt [*]Israel [*]Iraq [*]Jordan [*]Kuwait [*]Lebanon [*]Oman [*]Palestine, State of [*]Qatar [*]Saudi Arabia [*]Turkey [*]Yemen [/list] [subsection]North America[/subsection] [list][*]Canada [*]St. …