None of these are for any specific game, and your game might have specific needs not covered by any of them, so feel free to experiment. This is just to give you a useful skeleton to build upon. [list] [*] [doclink=#basic]Basic[/doclink] [*] [doclink=#fps]First Person Shooter[/doclink] [*] [doclink=#action]Third Person Action / Adventure[/doclink] [*] [doclink=#tactics]Turn Based Tactics[/doclink] [*] [doclink=#rts]Real Time Strategy[/doclink] [*] [doclink=#4x]4X Strategy[/doclink] [*] [doclink=#jrpg]Console-style JRPG[/doclink] [*] [doclink=#adventure]Point-and-click Adventure[/doclink] [*] [doclink=#racing]Racing[/doclink] [*] [doclink=#platformer]Platformer[/doclink] [/list] [section=basic]Basic[/section] This is a completely minimal file -- one action set, one digital action, and one analog action. …
[/td][/tr] [/table] Add a header to any HTTP requests from this browser. A full list of standard request fields are available here on [url=https://en.wikipedia.org/wiki/List_of_HTTP_header_fields]wikipedia[/url]. …
[/td][/tr] [/table] [subsection=EHTMLMouseCursor]EHTMLMouseCursor[/subsection] This lists the mouse cursors that the HTML surface will tell you to render. [table] [tr][th]Name[/th][th]Value[/th][th]Description[/th][/tr] [tr=k_EHTMLMouseCursor_User][td][b]k_EHTMLMouseCursor_SizeNESW[/b][/td][td]0[/td][td][/td][/tr] [tr=k_EHTMLMouseCursor_None][td][b]k_EHTMLMouseCursor_None[/b][/td][td]1[/td][td][/td][/tr] [tr=k_EHTMLMouseCursor_Arrow][td][b]k_EHTMLMouseCursor_Arrow[/b][/td][td]2[/td][td][/td][/tr] [tr=k_EHTMLMouseCursor_IBeam][td][b]k_EHTMLMouseCursor_IBeam[/b][/td][td]3[/td][td][/td][/tr] [tr=k_EHTMLMouseCursor_Hourglass][td][b]k_EHTMLMouseCursor_Hourglass[/b][/td][td]4[/td][td][/td][/tr] [tr=k_EHTMLMouseCursor_WaitArrow][td][b]k_EHTMLMouseCursor_WaitArrow[/b][/td][td]5[/td][td][/td][/tr] [tr=k_EHTMLMouseCursor_Crosshair][td][b]k_EHTMLMouseCursor_Crosshair[/b][/td][td]6[/td][td][/td][/tr] [tr=k_EHTMLMouseCursor_Up][td][b]k_EHTMLMouseCursor_Up[/b][/td][td]7[/td][td][/td][/tr] [tr=k_EHTMLMouseCursor_SizeNW][td][b]k_EHTMLMouseCursor_SizeNW[/b][/td][td]8[/td][td][/td][/tr] [tr=k_EHTMLMouseCursor_SizeSE][td][b]k_EHTMLMouseCursor_SizeSE[/b][/td][td]9[/td][td][/td][/tr] [tr=k_EHTMLMouseCursor_SizeNE][td][b]k_EHTMLMouseCursor_SizeNE[/b][/td][td]10[/td][td][/td][/tr] [tr=k_EHTMLMouseCursor_SizeSW][td][b]k_EHTMLMouseCursor_SizeSW[/b][/td][td]11[/td][td][/td][/tr] [tr=k_EHTMLMouseCursor_SizeW][td][b]k_EHTMLMouseCursor_SizeW[/b][/td][td]12[/td][td][/td][/tr] [tr=k_EHTMLMouseCursor_SizeE][td][b]k_EHTMLMouseCursor_SizeE[/b][/td][td]13[/td][td][/td][/tr] [tr=k_EHTMLMouseCursor_SizeN][td][b]k_EHTMLMouseCursor_SizeN[/b][/td][td]14[/td][td][/td][/tr] [tr=k_EHTMLMouseCursor_SizeS][td][b]k_EHTMLMouseCursor_SizeS[/b][/td][td]15[/td][td][/td][/tr] [tr=k_EHTMLMouseCursor_SizeWE][td][b]k_EHTMLMouseCursor_SizeWE[/b][/td][td]16[/td][td][/td][/tr] [tr=k_EHTMLMouseCursor_SizeNS][td][b]k_EHTMLMouseCursor_SizeNS[/b][/td][td]17[/td][td][/td][/tr] [tr=k_EHTMLMouseCursor_SizeAll][td][b]k_EHTMLMouseCursor_SizeAll[/b][/td][td]18[/td][td][/td][/tr] [tr=k_EHTMLMouseCursor_No][td][b]k_EHTMLMouseCursor_No[/b][/td][td]19[/td][td][/td][/tr] [tr=k_EHTMLMouseCursor_Hand][td][b]k_EHTMLMouseCursor_Hand[/b][/td][td]20[/td][td][/td][/tr] [tr=k_EHTMLMouseCursor_Blank][td][b]k_EHTMLMouseCursor_Blank[/b][/td][td]21[/td][td]Don't show any custom cursor, just use your default.…
[/td][/tr] [/table] [subsection=ERemotePlayScancode]ERemotePlayScancode[/subsection] Key scancode in [apitype]ISteamRemotePlay::RemotePlayInput_t[/apitype] This is a USB scancode value as defined for the Keyboard/Keypad Page (0x07). This enumeration isn't a complete list, just the most commonly used keys. [table] [tr][th]Name[/th][th]Value[/th][th]Description[/th][/tr] [tr=k_ERemotePlayScancodeUnknown][td][b]k_ERemotePlayScancodeUnknown[/b][/td][td]0[/td][td]Unknown key.…
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