Here are just a few examples of how your games may be featured in third-party events on Steam: [table] [tr] [th]Tacticon (a themed event):[/th] [th]The Game Awards (a showcase event):[/th] [th]Games in Sweden (a regional event):[/th] [/tr] [tr] [td][docimg=Tacticon.jpg]TactiCon.jpg[/docimg][/td] [td][docimg=GameAwards.jpg]GameAwards.jpg[/docimg][/td] [td][docimg=Sweden.jpg]Sweden.jpg[/docimg][/td] [/tr] [/table] [section]How it Works[/section] An event organizer may approach you to ask if your game would be interested in joining its event, or you may seek out event organizers yourself to ask if your game can be invited to their event. …
Participate in the Event[/subsection] Once the event begins, your game will be featured on the event's sale page as discussed with the event organizer. While the event is live, the event's Store Page banner will also appear at the top of your game's Store Page. …
Each of these assets has slightly different content and uses: [olist] [*][b]Library Capsule[/b] - this image must include your game logo. It can also include your game's subtitle if appropriate. No other text should be present on this capsule. [*][b]Library Hero[/b] - this image should only contain artwork. There should be no words at all in this asset. [*][b]Library Logo[/b] - this image is only your game's logotype (your game's title, rendered in the special font or lettering that you have established) and optionally a logomark (an icon that stands alongside your game's title) together on a transparent background. …
It can be considered as a smaller investment into your game before they purchase the whole game with their own account. [*][h4]Can Café visitors use their personal copy of a game?[/h4] Yes. Besides using the commercial game licenses from the location's license pool, visitors can also play all of their regular games they own with their personal Steam account. …
[/olist] Note that the text name "Valve" that appears next to the square logo is defined by the name of your group that you have linked your games to. [section]"Featured Games" Section[/section] [docimg=featured_games_01.jpg]featured_games_01.jpg[/docimg] We achieved this set of "featured games" by first creating a list (from your 'admin' tab, select 'create list' and then select the games you wish to include). …
Instead, Valve makes a lot of "Co-Op" and "Multiplayer" games, so those made more sense to be added as a way for players trying to find useful categories of games Valve has made. …
[callout]Tip: If you translate the content on your store page into languages that you are considering supporting, you can look at regional wishlists for your game to get a sense of where your game might be popular and which languages might warrant higher priority for translation of your game. …
The game can instead use a single depot, and ask Steam for the language that the user has selected by using the [api]ISteamApps::GetCurrentGameLanguage[/api] API. …
[seasonalsaledates][/seasonalsaledates] [section]Themed Sale Events (Fests)[/section] These events spotlight a particular category of games with corresponding eligibility criteria; while discount games are prioritized, free games, games in Coming Soon, and games with demos are also welcome to participate. …
[/td][/tr] [tr][td]Apr 22 Apr 26[/td][td]Witch Fest[/td] [td][url=https://partner.steamgames.com/optin/sale/witch_2027]Registration details[/url][/td] [td]Games that are witchy! [doclink=marketing/upcoming_events/themed_sales/witch_2027]More info[/doclink]. [/td][/tr] [tr][td]Apr 26 May 3[/td][td]Fighting Fest[/td] [td][url=https://partner.steamgames.com/optin/sale/fighting_2027]Registration details[/url][/td] [td]Games that are Fighting Games—not just games about fighting, but specifically like the ones that the FGC play. …
It is fine to indicate where the original content premiered. [*][h4]Q. Can I stream a game not yet released?[/h4] A. Yes. As long as you are planning to release the game on Steam and have created a Coming Soon page, you can stream your game on Steam. …
Help, my stream is not showing up on my game product page?[/h4] A. There are two things that need to be done for streaming to surface. One the Game must permit the Streaming account via white list. …
It may encourage them to re-engage with a game they haven't played in a while. However, it is not intended to be a place to advertise other products or services. Steam players have the ability to personalize the games and event types they will see. …
[subsection]Sale/Discount Events[/subsection] These events are intended to be for prospective players, so they appear primarily in places where potential players will see them, such as on your game's store page and in your community hub. Events about discounts on your game do not appear to existing players in their library since they already own your game. …
The visibility of your event here will vary slightly from player to player depending on which games they play, how recently, how much they play, and personalization settings they have set. [docimg=doc_event_library_whatsNew.jpg]doc_event_library_whatsNew.jpg[/docimg] [*][b]Your game's library page[/b] - Major Updates will show up in the list of all events on your game's library page. Additionally, you can choose to 'feature' the event (see below for details) to have it appear more prominently. [docimg=dlc_event_library_game.jpg]dlc_event_library_game.jpg[/docimg] [*][b]Your game's store page[/b] - Major Updates will appear as one of the two events shown on your game's store page. …
Steam now supports the display of accessibility features for games making it easier for players to find games they want to play that meet their needs and interests. Developers can now indicate which accessibility features they support, and these will be displayed on the Steam store page for those games. …
[/h4] Some visually impaired players are able to use accessibility features like Narrated Game Menus to play games that are playable with partial vision, but many of those games are not playable for players with no vision. Blind players can look for this tag to know that they will be able to play the game without being able to see any gameplay elements. …
[docimg=event_example_detail_lg2.jpg]event_example_detail_lg2.jpg[/docimg] [section]Steam Library - Game Details Page[/section] Your game details page in the Steam Library includes three image types to convey information about the state of your game. …
[/list] [docimg=Library-Breakdown.jpg]Library-Breakdown.jpg[/docimg] [subsection]Hero Image and Game Logo[/subsection] The [b]hero image[/b] supplied for your game will act as the branding/header for your game details page and as a visual anchor representing where a user is within the Steam Client. …
[/td][/tr] [tr][td][b]siteid[/b][/td][td]uint64[/td][td][/td][td]Site ID to see; zero for all sites[/td][/tr] [/table] Get total playtime amounts for all games over a period of time; for one or all sites. The response has the following structure: [table] [tr][th]Name[/th][th]Type[/th][th]Description[/th][/tr] [tr][td][b]sites[/b][/td][td]see below[/td][td]A list of site details[/td][/tr] [tr][td][b]game_names[/b][/td][td]see below[/td][td]Mapped list of game names.[/td][/tr] [/table] [code-inline]game_names[/code-inline] has the following structure: [table] [tr][th]Name[/th][th]Type[/th][th]Description[/th][/tr] [tr][td][b]id[/b][/td][td]uint32[/td][td]ID number of entry; referenced in site info below[/td][/tr] [tr][td][b]name[/b][/td][td]string[/td][td]Game name[/td][/tr] [/table] [code-inline]sites[/code-inline] has the following structure: [table] [tr][th]Name[/th][th]Type[/th][th]Description[/th][/tr] [tr][td][b]siteid[/b][/td][td]uint64[/td][td]64-bit SiteID of the site[/td][/tr] [tr][td][b]site_name[/b][/td][td]string[/td][td]Site name you have assigned to the site[/td][/tr] [tr][td][b]games[/b][/td][td]see below[/td][td]list of all game titles played[/td][/tr] [/table] [code-inline]games[/code-inline] has the following structure: [table] [tr][th]Name[/th][th]Type[/th][th]Description[/th][/tr] [tr][td][b]id[/b][/td][td]uint32[/td][td]ID of game in the [code-inline]game_names[/code-inline] section of the response[/td][/tr] [tr][td][b]license_type[/b][/td][td]string[/td][td]Playtime is divided up for each game by the type of license used. …
(Previously named "Manage Editions") Many games have additional content like soundtracks or bonus content that may or may not be sold separately. This additional content can be grouped with the game itself and sold together. …
Note: by default, only packages that contain the base game can appear on a game’s store page, but there are rare exceptions. By selecting the packages that are editions of your game using Manage Editions, you can ensure they will appear above any other purchase options on your store page. …
[/td][/tr] [tr][td][b]steamid[/b][/td][td]uint64[/td][td]✔[/td][td]The player we're asking about[/td][/tr] [tr][td][b]count[/b][/td][td]uint32[/td][td]✔[/td][td]The number of games to return (0/unset: all)[/td][/tr] [/table] Gets information about a player's recently played games [section=GetSingleGamePlaytime]GetSingleGamePlaytime[/section] [code=http]GET https:/partner.steam-api.com/IPlayerService/GetSingleGamePlaytime/v1/[/code] [table] [tr][th]Name[/th][th]Type[/th][th]Required[/th][th]Description[/th][/tr] [tr][td][b]key[/b][/td][td]string[/td][td]✔[/td][td]Steamworks Web API user authentication key.…
[/td][/tr] [tr][td][b]steamid[/b][/td][td]uint64[/td][td]✔[/td][td]The player we're asking about[/td][/tr] [tr][td][b]include_appinfo[/b][/td][td]bool[/td][td]✔[/td][td]true if we want additional details (name, icon) about each game[/td][/tr] [tr][td][b]include_played_free_games[/b][/td][td]bool[/td][td]✔[/td][td]Free games are excluded by default. If this is set, free games the user has played will be returned.…
Steam does not contain any paid advertising, nor are advertising models supported in games distributed on Steam. There are varying interpretations for what constitutes ‘advertising’ in a game, so the examples below are meant to help guide developers as to what is and is not supported on Steam. [section]Supported[/section] [list] [*][subsection]Product Placement[/subsection] Games may contain real brands, products, personalities, etc as part of gameplay, provided such portrayals are not disruptive and are appropriate within the context of the game. …
If there is an active event with type 'livestream', that game's broadcast will take priority in the broadcast player at 'Featured' priority. Broadcast by games included on the sale that aren't explicitly in the schedule will have the 'Default' priority. …
[/list] [b]Game Ordering:[/b] [list] [*]Based on user interest, determined by revenue or wishlists. [*]For upcoming games, wishlist-based ordering is recommended since revenue data may not yet exist. …
If you haven't received an email invitation and believe you have a game that fits the eligibility criteria described above, please check: [list] [*]Your list of eligible games here: https://partner.steamgames.com/optin/sale/nextfest_june_2027 [*]The registration page for your base game by appending your appID here: https://partner.steamgames.com/optin/sale/nextfest_june_2027/<appid> [*]Your base game's App Admin page (in the Marketing Tools & Data section) for the opt-in by appending your appID here: https://partner.steamgames.com/apps/landing/<appID> [/list] If your game is not found via the paths above and you believe it meets the eligibility criteria, please use the appeals process available at the bottom of the [url=https://partner.steamgames.com/optin/sale/nextfest_june_2027]registration page[/url]. …
How do I cancel my registration?[/b] A. Just return to the registration page for your game by inserting your base game's appID at the end of this URL https://partner.steamgames.com/optin/sale/nextfest_june_2027/<appid> and deselect the checkbox at the very bottom of the page to remove your game from the festival. …
If you haven't received an email invitation and believe you have a game that fits the eligibility criteria described above, please check: [list] [*]Your list of eligible games here: https://partner.steamgames.com/optin/sale/nextfest_feb_2027 [*]The registration page for your base game by appending your appID here: https://partner.steamgames.com/optin/sale/nextfest_feb_2027/<appid> [*]Your base game's App Admin page (in the Marketing Tools & Data section) for the opt-in by appending your appID here: https://partner.steamgames.com/apps/landing/<appID> [/list] If your game is not found via the paths above and you believe it meets the eligibility criteria, please use the appeals process available at the bottom of the [url=https://partner.steamgames.com/optin/sale/nextfest_feb_2027]registration page[/url]. …
How do I cancel my registration?[/b] A. Just return to the registration page for your game by inserting your base game's appID at the end of this URL https://partner.steamgames.com/optin/sale/nextfest_feb_2027/<appid> and deselect the checkbox at the very bottom of the page to remove your game from the festival. …
[/td][/tr] [tr=k_cbMaxGameServerGameDescription][td][b]k_cbMaxGameServerGameDescription[/b][/td][td]int[/td][td]64[/td][td]The maximum size (in UTF-8 bytes, including the null terminator) supported for the game server mod description which is set with [api]ISteamGameServer::SetGameDescription[/api].[/td][/tr] [tr=k_cbMaxGameServerGameDir][td][b]k_cbMaxGameServerGameDir[/b][/td][td]int[/td][td]32[/td][td]The maximum size (in UTF-8 bytes, including the null terminator) supported for the game server mod dir which is set with [api]ISteamGameServer::SetModDir[/api].…
Commercial game licenses are purchased with one Steam (master) account and added to a game license pool. Patrons of your venue will be able to log in with their personal Steam account, view the game licenses that you offer through their Steam library and have the option to "check them out" temporarily while in your establishment. …
The downside is the extra management required for each account as they must each own their own set of commercial games that the owner purchases individually. Also, since users aren't logged in with their own personal Steam account, they will only have access to the commercial game licenses on your dedicated accounts and won't be able to keep achievements or in-game items. …