[list] [*] Use [api]ISteamNetworkingMessages[/api] to communicate with hosts identified using a [apitype]steamnetworkingtypes::SteamNetworkingIdentity[/apitype] type, such as a SteamID. [*] Use ISteamNetworkingFakeUDPPort to communicate with hosts identified using a FakeIP. [/list] [/list] [section]Requirements for using SDR on other platforms and stores[/section] A Networking API and DDoS solution for a cross-platform game is useless if it only works on one platform. …
[/td][/tr] [/table] [subsection=demo]Setting Up Your Demo[/subsection] After registration, you'll need to set up your demo on Steam. This means setting up a demo type app, which is attached to your base game on Steam. For more information about creating, testing, and releasing a demo, please see the [doclink=store/application/demos]Demos documentation[/doclink]. …
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