Steamworks Documentation
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Microtransactions (In-Game Purchases)

We cite specific examples in the Steam Dev Days presentation, but a good starting point is a product designed around a simple concept: "I celebrate when the player next to me makes a purchase." This is feasible for games of all genres and styles, and we encourage you to run experiments around such products in your own games. [*] [h4]Allow your users to create value for one another.…

[/olist] Overall, being a slave to metrics like revenue-per-day or per-user can drive short-term decisions that harm your players and the longevity of your product. Watch the full Steam Dev Days talk above for specific examples and additional insights. [section]Getting The Most From Updates[/section] Updates are an important part of your product's lifecycle and a critical form of communication with customers. …

Roadmaps

[olist] [*]Select the "Description" tab [*]Scroll down to "Special Announcement Section" and add a new section [*]Select from the pre-defined string drop-down for "Roadmap" to give the section the title of Roadmap [*]Drag your roadmap image into the text field [*]Save and publish your store page [/olist] [docimg=roadmapsection.png]roadmapsection.png[/docimg] [section]Best Practices[/section] [list] [*]Upload an image that is at least 1600px wide. This will allow customers to click the asset to view the full-size image with greater detail. [*]Try to avoid making specific promises unless you are confident that you can deliver, regardless of sales performance or player feedback. …

Bringing Mobile Games to Steam

Where it makes sense, there are options on Steam to sell additional content as [doclink=store/application/dlc]DLC or expansions[/doclink] but the core game should be a full experience without requiring an additional purchase. [h4]User Generated Content[/h4] The PC brings some great opportunities for integrating user-generated content into the gameplay experience. …

IStoreService Interface

The number of results is limited, so multiple requests should be made to obtain the full list. The results are returned in order of [code-inline]appid[/code-inline], subsequent requests should pass the last appid returned by the previous request as the [code-inline]last_appid[/code-inline] parameter. …

Sale Page Section: Apps And Bundles

[section]Setting Up: Linked App List[/section] If your sale contains more than about 20 games, you may want to use the Linked App List to define the full set of games to include on your page. Once you have done that, you can then use specific filter criteria within each "Apps and Bundles" section to display different sets of games. …

Licensees

This means that they can earn XP, badges, collect game drops, or even make in-game purchases within your business just as they would at home. This brings the full Steam experience to your organization and your customers. Patrons can purchase in-game content or DLCs for games they're "checking out" while in the arcade. …

Livestreaming

The developer/publisher is able to [list][*]Engage the target audience[/list] [list][*]Expand the fan base[/list] [list][*]Help existing players explore the full game[/list] [list][*]Infuse excitement into the community around updates[/list] [subsection]Steam Broadcast Features[/subsection] Broadcast is a complimentary service and is available to all partners at no additional cost. …

Store Page Extra Asset Management

If you upload larger images (up to 4096px wide), viewers will see an option to see the image in full screen, which can be helpful for roadmaps or images with a lot of text. Animated assets can be a maximum of 12 seconds in duration. …

Step by Step: Achievements

[code=cpp] class CSteamAchievements { private: int64 m_iAppID; // Our current AppID Achievement_t *m_pAchievements; // Achievements data int m_iNumAchievements; // The number of Achievements bool m_bInitialized; // Are we ready to use the API? …

[h4]How many sets can I create?[/h4] Up to 40, including the base game set. …

Reporting and Payments

[section]Regions/Territories[/section] In various parts of the Financial site, we refer to regions under the following designations: [list] [*][doclink=#4]Africa[/doclink] [*][doclink=#5]Asia[/doclink] [*][doclink=#6]Eastern Europe[/doclink] [*][doclink=#7]Latin America[/doclink] [*][doclink=#8]Middle East[/doclink] [*][doclink=#9]North America[/doclink] [*][doclink=#10]Oceania[/doclink] [*][doclink=#11]Other[/doclink] [*][doclink=#12]Central Asia[/doclink] [*][doclink=#13]South Asia[/doclink] [*][doclink=#14]South East Asia[/doclink] [*][doclink=#15]Western Europe[/doclink] [/list] [b]Below is the full list of territories for each region:[/b] [subsection]Africa[/subsection] [list][*]Angola [*]Burkina Faso [*]Burundi [*]Benin [*]Botswana [*]Congo, The DRC [*]Central African Republic [*]Congo [*]Cote d Ivoire [*]Cameroon [*]Cape Verde [*]Djibouti [*]Algeria [*]Western Sahara [*]Eritrea [*]Ethiopia [*]Gabon [*]Ghana [*]Gambia [*]Guinea [*]Equatorial Guinea [*]Guinea-Bissau [*]Kenya [*]Comoros [*]Liberia [*]Lesotho [*]Libya [*]Morocco [*]Madagascar [*]Mali [*]Mauritania [*]Mauritius [*]Malawi [*]Mozambique [*]Namibia [*]Niger [*]Nigeria [*]Reunion [*]Rwanda [*]Seychelles [*]Sierra Leone [*]Senegal [*]Somalia [*]Sao Tome And Principe [*]Eswatini [*]Chad [*]Togo [*]Tunisia [*]Tanzania, United Republic of [*]Uganda [*]Mayotte [*]South Africa [*]Zambia [*]Zimbabwe [*]Sudan [*]South Sudan[/list] [subsection]Asia[/subsection] [list][*]China [*]Hong Kong [*]Japan [*]Korea, Republic of [*]Mongolia [*]Macau [*]Taiwan[/list] [subsection]Eastern Europe[/subsection] [list][*]Albania [*]Bosnia And Herzegovina [*]Bulgaria [*]Czech Republic [*]Estonia [*]Georgia [*]Greece [*]Croatia [*]Hungary [*]Lithuania [*]Latvia [*]Montenegro [*]North Macedonia [*]Poland [*]Romania [*]Serbia [*]Slovenia [*]Slovakia (Slovak Republic)[/list] [subsection]Latin America[/subsection] [list][*]Antigua And Barbuda [*]Anguilla [*]Argentina [*]Aruba [*]Barbados [*]Bermuda [*]Bolivia [*]Brazil [*]Bahamas [*]Belize [*]Chile [*]Colombia [*]Costa Rica [*]Dominica [*]Dominican Republic [*]Ecuador [*]Falkland Islands (Malvinas) [*]Grenada [*]French Guiana [*]Guadeloupe [*]South Georgia And South S.S. [*]Guatemala [*]Guyana [*]Honduras [*]Haiti [*]Jamaica [*]Saint Kitts And Nevis [*]Cayman Islands [*]Saint Lucia [*]Martinique [*]Montserrat [*]Mexico [*]Nicaragua [*]Panama [*]Peru [*]Puerto Rico [*]Paraguay [*]Suriname [*]El Salvador [*]Turks And Caicos Islands [*]Trinidad And Tobago [*]Uruguay [*]Saint Vincent And The Grenadines [*]Venezuela [*]Virgin Islands (British) [*]Virgin Islands (U.S.) [*]Bonaire, Sint Eustatius And Saba [*]Curacao [*]Sint Maarten, Dutch Part[/list] [subsection]Middle East[/subsection] [list][*]United Arab Emirates [*]Bahrain [*]Egypt [*]Israel [*]Iraq [*]Jordan [*]Kuwait [*]Lebanon [*]Oman [*]Palestine, State of [*]Qatar [*]Saudi Arabia [*]Turkey [*]Yemen [/list] [subsection]North America[/subsection] [list][*]Canada [*]St. …

IPartnerFinancialsService Interface

This happens in the normal course of business due to things like late settlement of transactions. - Partner X would then [i]remove[/i] their local entries for 2025/05/03 and 2025/05/04 and [i]replace[/i] these values with the results from new calls of GetDetailedSales. …

To generate a list of AppIDs for your partner account, you can use [url=https://partner.steamgames.com/doc/webapi/ISteamApps#GetPartnerAppListForWebAPIKey]GetPartnerAppListForWebAPIKey[/url] with a [i]normal[/i] (ie. non-Financial permission) WebAPI key. If the API is called for a date outside of the available range for an app, the response will be empty except for the [b]app_min_date[/b] field. …

Steam Inventory Service

[list] [*] [doclink=features/inventory/webfunctions#ItemCart]ItemCart[/doclink] - Can be used to send a cart full of items to be purchased through Steam. [*] [doclink=features/inventory/webfunctions#BuyItem]BuyItem[/doclink] - Can be used to purchase a single item through Steam. …

ISteamParties Interface

For example, if you created a beacon with five slots, and Steam sent you two [apitype]ReservationNotificationCallback_t[/apitype] callbacks, and then a third user joined directly, you would want to call [b]ChangeNumOpenSlots[/b] with a value of 2 for unOpenSlots. That value represents the total number of [i]new[/i] users that you would like Steam to send to your party. [b]Returns:[/b] [apitype]steam_api::SteamAPICall_t[/apitype] to be used with a [apitype]ChangeNumOpenSlotsCallback_t[/apitype] call result. …

[b]Returns:[/b] bool [subsection=GetNumActiveBeacons]GetNumActiveBeacons[/subsection] [code=cpp]uint32 GetNumActiveBeacons();[/code] This method has no parameters. Get the number of active party beacons created by [i]other[/i] users for your game, that are visible to the current user. [b]Returns:[/b] uint32 [subsection=GetBeaconByIndex]GetBeaconByIndex[/subsection] [code=cpp]PartyBeaconID_t GetBeaconByIndex( uint32 unIndex );[/code] [table] [tr][th]Name[/th][th]Type[/th][th]Description[/th][/tr] [tr][td][b]unIndex [/b][/td][td][apitype]uint32[/apitype][/td][td]Index of Beacon.…

Sale Page Tools -- Information for Partners

If you make use of the 'Broadcasting" tab to configure your whitelist of accounts to live-stream to your page, those streams will be prioritized above any of the streams from individual games that are streaming during your event. [b]Q. Do I need to publish the announcement portion of the event in order to make my sale page live?[/b] A. Yes, you need to hit the 'publish' button in order for your sale landing page to become publicly visible, and the announcement will also go public at the same time. So please fill in the 'description' tab with thoughtful content as well. [b]Q. How can I show/hide my creator home widget? Can I control where it appears?[/b] A. Yes to all. This feature is enabled the default location (near top of the page) via the 'General Page Configuration' panel within the right hand panel 'Show creator capsule for this event'. …

Graphical Asset Rules

We want to make sure our guidelines are as clear as possible around what should and shouldn't be presented on graphical assets, so we've added some rules here that go into effect Sept 1, 2022 and clarified some existing rules. You can read the full text of our announcement here: https://store.steampowered.com/news/group/4145017/view/6232436041608114694 [docimg=ExampleCapsules_WhatNotToDo.jpg]ExampleCapsules_WhatNotToDo.jpg[/docimg] [section]Store Graphical Asset Rules [color=#ffa558]NEW!…

Steam Overlay

. [*] [api]ISteamFriends::ActivateGameOverlayToWebPage[/api] This function can open the game overlay to its web browser, and loads the specified url. It needs to be a full url, e.g. http://www.steamgames.com/. [*] [api]ISteamFriends::ActivateGameOverlayToStore[/api] This function can open the game overlay to the buy DLC for the current game (see [doclink=store/application/dlc][/doclink] for more info) [*] [api]ISteamUtils::SetOverlayNotificationPosition[/api] Sets which corner of the screen you want notifications ('toasts') to appear. …

Debugging the Steamworks API

. [*] Enter "log_ipc 0" [/list] Example output: [code] Calls over the last 42144 milliseconds: Process Method Calls First Last -------------------- ---------------------------------------- ---------- ---------- ------- my_exe_name.exe IClientNetworking::IsP2PPacketAvailable 15272 9 42145 my_exe_name.exe IClientUser::GetSteamID 42652 9 42145 my_exe_name.exe IClientUser::BLoggedOn 42652 9 42145 my_exe_name.exe IClientFriends::GetPersonaName 3820 9 42145 my_exe_name.exe IClientUser::RequestEncryptedAppTicket 2 2103 2441 my_exe_name.exe IClientUtils::GetAPICallResult 2 2125 2441 my_exe_name.exe IClientUser::GetEncryptedAppTicket 1 2136 2136 [/code] [subsection]IPC Log Output[/subsection] The full IPC log is output to your Steam install directory: [code-inline]logs\ipc_SteamClient.log[/code-inline]…

Accessibility Features

For example, difficulty designed to be engaging for a player with full mobility might be frustrating for a player with limited mobility. Players can look for this tag to know they can adjust their experience accordingly. …

Provide other ways, such as shape, patterns, icons or text. [*] If color is unavoidable, provide options for changing the colors used. [*] Don't rely on full-screen filters. If you provide preset modes for e.g. red/green colorblindness, also provide the ability to pick specific colors for each element. …

ISteamUser Interface

Change history: [list] [*] [b]Version 2[/b] - Removes element names from arrays [/list] The response from the call will look something like this: [code] "response":{ "players":[ { "steamid":"77561198355051011", "communityvisibilitystate":1, "profilestate":1, "personaname":"Mister Manager", "lastlogoff":1556305001, "profileurl":"https://steamcommunity.com/profiles/77561198355051011/", "avatar":"https://steamcdn-a.akamaihd.net/steamcommunity/public/images/avatars/32/32f70a383a437d03af91d2f01a0776adf75201b5.jpg", "avatarmedium":"https://steamcdn-a.akamaihd.net/steamcommunity/public/images/avatars/32/32f70a383a437d03af91d2f01a0776adf75201b5_medium.jpg", "avatarfull":"https://steamcdn-a.akamaihd.net/steamcommunity/public/images/avatars/32/32f70a383a437d03af91d2f01a0776adf75201b5_full.jpg", }, { "steamid":"77561197978236369", "communityvisibilitystate":3, "profilestate":1, "personaname":"Olive The Dog", "lastlogoff":1556239336, "profileurl":"https://steamcommunity.com/id/olive_the_dog/", "avatar":"https://steamcdn-a.akamaihd.net/steamcommunity/public/images/avatars/41/555d2fbb879593c0565ce0489428a09c019feffa.jpg", "avatarmedium":"https://steamcdn-a.akamaihd.net/steamcommunity/public/images/avatars/41/555d2fbb879593c0565ce0489428a09c019feffa_medium.jpg", "avatarfull":"https://steamcdn-a.akamaihd.net/steamcommunity/public/images/avatars/41/555d2fbb879593c0565ce0489428a09c019feffa_full.jpg", } ] } [/code] [section=GetPublisherAppOwnership]GetPublisherAppOwnership[/section] [code=http]GET https://partner.steam-api.com/ISteamUser/GetPublisherAppOwnership/v4/[/code] [table] [tr][th]Name[/th][th]Type[/th][th]Required[/th][th]Description[/th][/tr] [tr][td][b]key[/b][/td][td]string[/td][td]✔[/td][td]Steamworks Web API publisher authentication key.…

Steam Inventory Web Functions

[/list] [subsection]Notes[/subsection] This simplified page can only be used to sell instances of a single ItemDef (including a sellable bundle). For a full-featured shopping cart, see ItemCart. See the Inventory Schema documentation for details on specifying items for sale, including pricing and bundles.…

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