Steamworks Documentation
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ISteamMicroTxn Interface

[/list] [/list] [/list] [b]Example Response:[/b] [code=json] { "response": { "result": "OK", "params": { "count": 4, "orders": [ { "orderid": "1233", "transid": "1234567890123456788", "steamid": "76561197972751825", "status": "PartialRefund", "currency": "USD", "time": "2024-01-23T18:30:00Z", "country": "US", "usstate": "WA", "timecreated": "2024-01-23T18:15:00Z", "items": [ { "itemid": 100, "qty": 1, "amount": 99, "vat": 9, "itemstatus": "Refunded" }, { "itemid": 101, "qty": 1, "amount": 1299, "vat": 116, "itemstatus": "Succeeded" } ] }, { "orderid": "1234", "transid": "1234567890123456789", "steamid": "76561197972751825", "status": "Failed", "currency": "USD", "time": "2024-01-23T18:40:30Z", "country": "US", "usstate": "WA", "timecreated": "2024-01-23T18:39:00Z", "items": [ { "itemid": 100, "qty": 1, "amount": 99, "vat": 9, "itemstatus": "Failed" } ] }, { "orderid": "1235", "transid": "1234567890123456790", "steamid": "76561197972751825", "status": "Succeeded", "currency": "USD", "time": "2024-01-23T18:40:40Z", "country": "US", "usstate": "WA", "timecreated": "2024-01-23T18:39:30Z", "items": [ { "itemid": 101, "qty": 1, "amount": 1299, "vat": 116, "itemstatus": "Succeeded" } ] }, { "orderid": "1236", "transid": "1234567890123456791", "steamid": "76561197972751825", "status": "Chargedback", "currency": "USD", "time": "2024-01-23T19:55:00Z", "country": "US", "usstate": "WA", "timecreated": "2024-01-23T18:40:00Z", "items": [ { "itemid": 102, "qty": 1, "amount": 999, "vat": 89, "itemstatus": "Chargedback" } ] } ] } } } [/code] [section=GetUserAgreementInfo]GetUserAgreementInfo[/section] [code=http]GET https://partner.steam-api.com/ISteamMicroTxn/GetUserAgreementInfo/v2/[/code] [table] [tr][th]Name[/th][th]Type[/th][th]Required[/th][th]Description[/th][/tr] [tr] [td][b]key[/b][/td][td]string[/td] [td]✔[/td] [td]Steamworks Web API [url=https://partner.steamgames.com/doc/webapi_overview/auth#publisher-keys]publisher key[/url] with [b]Microtransaction[/b] permissions.…

[/list] [/list] [/list] [b]Example Response:[/b] [code=xml] <response> <result>OK</result> <params> <state>WA</state> <country>US</country> <currency>USD</currency> </params> </response> [/code] [section=InitTxn]InitTxn[/section] [code=http]POST https://partner.steam-api.com/ISteamMicroTxn/InitTxn/v3/[/code] [table] [tr][th]Name[/th][th]Type[/th][th]Required[/th][th]Description[/th][/tr] [tr] [td][b]key[/b][/td][td]string[/td] [td]✔[/td] [td]Steamworks Web API [url=https://partner.steamgames.com/doc/webapi_overview/auth#publisher-keys]publisher key[/url] with [b]Microtransaction[/b] permissions.…

Suggesting default user settings for your game

/vrpreferences.json" failed: * Line 5, Column 3 4: "preferMinRefreshRate": 120, 5: } 6: } Missing '}' or object member name Tue Jul 28 2026 11:05:56.126069 [Info] - [Settings] No or invalid application preferences settings at '/home/steamos/.local/share/Steam/steamapps/common/[...]…

Game Servers

This is the best choice for highly competitive games (such as Dota 2) or games with persistent servers that stay around after players leave (such as Team Fortress 2). [section]Steam Server Browser[/section] A large part of the game server experience on Steam comes from the unified server browser. …

Web API Overview

[section]Example Query[/section] The following example retrieves the 3 most recent news entries for Team Fortress 2. The request specifies that the response should be returned as JSON and includes: a required appid parameter (Team Fortress 2's AppID is 440), and an optional count parameter to limit the number of results returned. …

IInventoryService Interface

[/list] [/list] [b]Example Response:[/b] [code=xml] { "response": { "item_json": "[{ \"accountid\":\"148618792083651397\",\"itemid\":\"17209346500926339\",\"Timestamp\":\"\",\"originalitemid\":\"17209346500926339\",\"itemdefid\":\"120\",\"appid\":480,\"position\":0,\"quantity\":1,\"transid\":\"\",\"state\":\"\",\"origin\":\"external\",\"price\":\"\",\"acquired\":\"20140912T195537Z\"}]" } } [/code] [b]Calling Example:[/b] [code] curl -X POST -H "Content-Type: application/x-www-form-urlencoded" \ -d appid=480 \ -d steamid=292733980074050545 \ -d itemdefid[0]=4111 \ -d itemdefid[1]=4112 \ "http://api.steampowered.com/IInventoryService/AddItem/v1?…

[b]Example Response:[/b] [code=xml] { "response": { "item_json": "[{ \"accountid\":\"xxxxx\",\"itemid\":\"17212166272724458\",\"Timestamp\":\"2014-10-13T22:41:00.4928464Z\",\"originalitemid\":\"17212166272724458\",\"itemdefid\":\"120\",\"appid\":480,\"position\":0,\"quantity\":1,\"transid\":\"\",\"state\":\"\",\"origin\":\"external\",\"price\":\"\",\"acquired\":\"20141013T224100Z\"}, { \"accountid\":\"xxxxx\",\"itemid\":\"17212166272732706\",\"Timestamp\":\"2014-10-13T22:42:50.1328464Z\",\"originalitemid\":\"17212166272732706\",\"itemdefid\":\"121\",\"appid\":480,\"position\":0,\"quantity\":1,\"transid\":\"\",\"state\":\"\",\"origin\":\"external\",\"price\":\"\",\"acquired\":\"20141013T224250Z\"} ]" }} [/code] [b]Calling Example:[/b] [code] $fields = array( 'appid' > '480', 'itemlist[0]' > '120', 'itemorigin' > '', 'steamid' > 'xxxxx', 'key' > 'xxxx' ); var_dump($fields); $ch = curl_init(); curl_setopt( $ch, CURLOPT_URL, $host.'…

Multiplayer

This is the best choice for highly competitive games (such as Dota 2) or games with persistent servers that keep running even after all players leave (such as Team Fortress 2). You can read more about it in the [doclink=features/multiplayer/game_servers][/doclink] documentation.…

Developing for SteamOS and Linux

This is the approach used by older Valve Source games such as Team Fortress 2 and Counter-Strike: Source. If you choose OpenGL then we recommend using the core functionality in OpenGL 3.0 for your game. …

The following libraries provide support for other aspects of game development: [list] [*] [url=http://www.freetype.org/index.html]FreeType[/url] - font rendering (both vector-based and bitmap fonts) on Linux [*] [url=http://www.freedesktop.org/wiki/Software/fontconfig]Fontconfig[/url] - configuring and customizing font access [*] [url=http://www.radgametools.com/miles.htm]Miles Sound System[/url] - a middleware sound engine for Linux development [*] [url=http://www.radgametools.com/bnkmain.htm]Bink Video[/url] - a video codec designed for game developers [*] [url=http://www.webmproject.org/]WebM[/url] - an open media file format; used for recording Team Fortress 2 video instead of QuickTime. [/list] [section]Linux Runtime[/section] Titles with native Linux support may select a specific version of the Steam for Linux runtime to execute under. …

Store Graphical Assets

[/color] [/b] [b]Size:[/b] Please provide '462px x 174px' image. From that, two smaller sizes (120x45 and 184x69) capsules are automatically generated. [b]Requirements: [/b]Small Capsule should contain readable logo, even at smallest size. …

IPartnerFinancialsService Interface

[code] "response": { "dates": [ "2025/05/03", "2025/05/04" ], "result_highwatermark": "120" } [/code] - Partner X would then perform GetDetailedSales calls for 2025/05/03 and 2025/05/04, storing off the results of each call locally for further analysis…

- With their GetDetailedSales querying completed, Partner X would then stores off the result_highwatermark value (120) from GetChangedDatesForPartner for future calls. - The next day (May 5th, 2025), Partner X starts their workday by calling GetChangedDatesForPartner again (using a highwatermark value of 120, the stored value from the previous day's call). …

Steam Workshop Implementation Guide

These files will not be downloaded by users through the Workshop, but will be viewable by the community to rate. This is the implementation that Team Fortress 2 uses. [/list] [/list] [*] Register a call result handler for [apitype]ISteamUGC::CreateItemResult_t[/apitype] [*] First check the [code-inline]m_eResult[/code-inline] to ensure that the item was created successfully. [*] When the call result handler is executed, read the [code-inline]m_nPublishedFileId[/code-inline] value and store for future updates to the workshop item (e.g. in a project file associated with the creation tool). [*] The [code-inline]m_bUserNeedsToAcceptWorkshopLegalAgreement[/code-inline] variable should also be checked and if it's [b]true[/b], the user should be redirected to accept the legal agreement. …

[code=cpp] "workshopitem" { "appid" "480" "publishedfileid" "5674" "contentfolder" "D:\\Content\\workshopitem" "previewfile" "D:\\Content\\preview.jpg" "visibility" "0" "title" "Team Fortress Green Hat" "description" "A green hat for Team Fortress" "changenote" "Version 1.2" } [/code] Notes: [list] [*] The keys map to the various ISteamUGC::SetItem[...] methods. …

Steam Deck and Steam Machine Compatibility Review

[/i]) [*][b]Text Legibility[/b]: Interface text must be easily readable at a distance of 12 inches/30 cm from the screen. In other words, the smallest on-screen font character should never fall below 9 pixels in height at 1280x800. ([i]Recommendations: We expect Steam Deck will be used in a wide variety of lighting and physical configurations, such as being connected to a TV, monitor or keyboard. …

Distributing Source Engine Games / Mods

[/b] The best way to contact us with questions about shipping your mod is by filing a support ticket on https://help.steampowered.com. [/list] [section=TF2FAQ]Team Fortress 2 Mods FAQ[/section] [list] [*] [h4]Q. Where do I get the TF2 SDK?[/h4] [b]A.[/b] The TF2 SDK is part of the Source SDK 2013, which is available on [url=https://github.com/ValveSoftware/source-sdk-2013]Github[/url] or via [url=steam://rungameid/243750]Steam[/url] . [*] [h4]Q. …

Error Codes &amp;amp; Responses

. [*] Documentation is available on the [url=https://developer.valvesoftware.com/wiki/KeyValues]Valve Developer Community wiki[/url] and on the [url=https://wiki.teamfortress.com/wiki/WebAPI/VDF]Official Team Fortress 2 wiki[/url]. [*] Arrays in the data are represented as a VDF array with the name of the type of the objects in the array, with a VDF array being an object with each item being prefixed with its numeric key as a quoted string. [*] Null is represented as an empty string. [*] [b]Example[/b]: [code=nohighlight] "appnews" { "appid" "440" "newsitems" { "0" { "gid" "1904306376092568991" "title" "Prince of Prolander Event " "url" "http://store.steampowered.com/news/externalpost/tf2_blog/1904306376092568991" "is_external_url" "1" "author" "" "contents" "<a href=\"http://rgl.gg/default.aspx\"><img src=\"https://steamcdn-a.akamaihd.net/steam/news/29555/prince.png?…

steam_api.h

[/td][/tr] [tr=k_EResultContentVersion][td][b]k_EResultContentVersion[/b][/td][td]47[/td][td]A Version mismatch in content transmitted within the Steam protocol.[/td][/tr] [tr=k_EResultTryAnotherCM][td][b]k_EResultTryAnotherCM[/b][/td][td]48[/td][td]The current CM can't service the user making a request, user should try another.…

Steam Workshop

You can start off with a basic uploader that just asks the item-maker to select a .zip file and a preview image, or you can build more validation into your submission path. For example, Team Fortress 2 started with just a submission form that asked the item author to pick a .zip file and preview image. But as we iterated on the process, we added a test environment and validation to make sure that the file that was submitted to the Workshop would be easier to integrate into the game. …

Steam Datagram Relay

Indeed, the Steamworks [api]ISteamMatchmaking[/api] and [api]ISteamMatchmakingServers[/api] APIs have this property, as do some of our own games, such as Team Fortress 2. In this case, you can use the Steamworks "Fake IP" system. A FakeIP is an IP that "looks" like a valid IPv4 address for most purposes, but comes from a reserved address space that is not used on the Internet. …

Steam Inventory Schema

[table] [tr][th]Name[/th][th]Price in USD[/th][/tr] [tr][td]VLV25[/td][td]$0.25 USD[/td][/tr] [tr][td]VLV50[/td][td]$0.49 USD[/td][/tr] [tr][td]VLV75[/td][td]$0.75 USD[/td][/tr] [tr][td]VLV100[/td][td]$0.99 USD[/td][/tr] [tr][td]VLV150[/td][td]$1.49 USD[/td][/tr] [tr][td]VLV200[/td][td]$1.99 USD[/td][/tr] [tr][td]VLV250[/td][td]$2.49 USD[/td][/tr] [tr][td]VLV300[/td][td]$2.99 USD[/td][/tr] [tr][td]VLV350[/td][td]$3.49 USD[/td][/tr] [tr][td]VLV400[/td][td]$3.99 USD[/td][/tr] [tr][td]VLV450[/td][td]$4.49 USD[/td][/tr] [tr][td]VLV500[/td][td]$4.99 USD[/td][/tr] [tr][td]VLV550[/td][td]$5.49 USD[/td][/tr] [tr][td]VLV600[/td][td]$5.99 USD[/td][/tr] [tr][td]VLV650[/td][td]$6.49 USD[/td][/tr] [tr][td]VLV700[/td][td]$6.99 USD[/td][/tr] [tr][td]VLV750[/td][td]$7.49 USD[/td][/tr] [tr][td]VLV800[/td][td]$7.99 USD[/td][/tr] [tr][td]VLV850[/td][td]$8.49 USD[/td][/tr] [tr][td]VLV900[/td][td]$8.99 USD[/td][/tr] [tr][td]VLV950[/td][td]$9.49 USD[/td][/tr] [tr][td]VLV1000[/td][td]$9.99 USD[/td][/tr] [tr][td]VLV1100[/td][td]$10.99 USD[/td][/tr] [tr][td]VLV1200[/td][td]$11.99 USD[/td][/tr] [tr][td]VLV1300[/td][td]$12.99 USD[/td][/tr] [tr][td]VLV1400[/td][td]$13.99 USD[/td][/tr] [tr][td]VLV1500[/td][td]$14.99 USD[/td][/tr] [tr][td]VLV1600[/td][td]$15.99 USD[/td][/tr] [tr][td]VLV1700[/td][td]$16.99 USD[/td][/tr] [tr][td]VLV1800[/td][td]$17.99 USD[/td][/tr] [tr][td]VLV1900[/td][td]$18.99 USD[/td][/tr] [tr][td]VLV2000[/td][td]$19.99 USD[/td][/tr] [tr][td]VLV2500[/td][td]$24.99 USD[/td][/tr] [tr][td]VLV3000[/td][td]$29.99 USD[/td][/tr] [tr][td]VLV3500[/td][td]$34.99 USD[/td][/tr] [tr][td]VLV4000[/td][td]$39.99 USD[/td][/tr] [tr][td]VLV4500[/td][td]$44.99 USD[/td][/tr] [tr][td]VLV5000[/td][td]$49.99 USD[/td][/tr] [tr][td]VLV6000[/td][td]$59.99 USD[/td][/tr] [tr][td]VLV7000[/td][td]$69.99 USD[/td][/tr] [tr][td]VLV8000[/td][td]$79.99 USD[/td][/tr] [tr][td]VLV9000[/td][td]$89.99 USD[/td][/tr] [tr][td]VLV10000[/td][td]$99.99 USD[/td][/tr] [/table] [section=Example]ItemDef Schema Example:[/section] [code=json] { "appid": 480, "items": [ { "itemdefid": 10, "type": "playtimegenerator", "bundle": "100x100;101x50;102x25;103x2;110x20;111x20;120x5;121x3", "name": "Drop Generator", "name_color": "7D6D00", "background_color": "3C352E", "icon_url": "http://cdn.beta.steampowered.com/apps/440/icons/c_fireaxe_pyro_xmas_large.fa878752e1aa09a721a03042a234063b6c929278.png", "icon_url_large": "http://cdn.beta.steampowered.com/apps/440/icons/c_fireaxe_pyro_xmas_large.fa878752e1aa09a721a03042a234063b6c929278.png", "tradable": false, "marketable": false }, { "itemdefid": 100, "type": "item", "name": "Hat decoration", "description": "Hat decoration description", "price": "1;USD99", "name_color": "7D6D00", "background_color": "3C352E", "icon_url": "http://cdn.beta.steampowered.com/apps/440/icons/c_fireaxe_pyro_xmas_large.fa878752e1aa09a721a03042a234063b6c929278.png", "icon_url_large": "http://cdn.beta.steampowered.com/apps/440/icons/c_fireaxe_pyro_xmas_large.fa878752e1aa09a721a03042a234063b6c929278.png", "tradable": true, "marketable": true }, { "itemdefid": 200, "type": "item", "price": "1;VLV100", "name_english": "Red Hat", "name_german": "Roter Hut", "description_english": "Red Hat", "description_german": "Roter Hut", "store_tags": "hat;featured", "icon_url": "http://cdn.beta.steampowered.com/apps/440/icons/c_fireaxe_pyro_xmas_large.fa878752e1aa09a721a03042a234063b6c929278.png", "icon_url_large": "http://cdn.beta.steampowered.com/apps/440/icons/c_fireaxe_pyro_xmas_large.fa878752e1aa09a721a03042a234063b6c929278.png", "tradable": true, "marketable": true } ] } [/code]…

ISteamRemotePlay Interface

[/td][/tr] [tr][td][b]m_flAmount[/b][/td][td]float[/td][td]1.0f is a single click of the wheel, 120 units on Windows.[/td][/tr] [/table] [subsection=RemotePlayInputKey_t]RemotePlayInputKey_t[/subsection] Key event data, valid when RemotePlayInput_t::m_eType is k_ERemotePlayInputKeyDown or k_ERemotePlayInputKeyUp. …