Dokumentasi Steamworks
231 hasil pencarian ditemukan untuk "WA 0859 3970 0884 Jasa Kontraktor Interior Rumah Minimalis Type 8 X 12 Daerah Nguter Sukoharjo"
Pelaporan dan Pembayaran

[section]Wilayah/Teritori[/section] Di berbagai bagian di situs Finansial, kami menggunakan sebutan berikut untuk berbagai wilayah: [list] [*][doclink=#4]Afrika[/doclink] [*][doclink=#5]Asia[/doclink] [*][doclink=#6]Eropa Timur[/doclink] [*][doclink=#7]Amerika Latin[/doclink] [*][doclink=#8]Timur Tengah[/doclink] [*][doclink=#9]Amerika Utara[/doclink] [*][doclink=#10]Oseania[/doclink] [*][doclink=#11]Lainnya[/doclink] [*][doclink=#12]Asia Tengah[/doclink] [*][doclink=#13]Asia Selatan[/doclink] [*][doclink=#14]Asia Tenggara[/doclink] [*][doclink=#15]Eropa Barat[/doclink] [/list] [b]Berikut adalah daftar lengkap daerah di masing-masing wilayah:[/b] [subsection]Afrika[/subsection] [list][*]Angola [*]Burkina Faso [*]Burundi [*]Benin [*]Botswana [*]Kongo, Republik Demokratik Kongo [*]Republik Afrika Tengah [*]Kongo [*]Pantai Gading [*]Kamerun [*]Tanjung Verde [*]Jibuti [*]Aljazair [*]Sahara Barat [*]Eritrea [*]Etiopia [*]Gabon [*]Ghana [*]Gambia [*]Guinea [*]Guinea Khatulistiwa [*]Guinea-Bissau [*]Kenya [*]Komoro [*]Liberia [*]Lesotho [*]Libia [*]Maroko [*]Madagaskar [*]Mali [*]Mauritania [*]Mauritius [*]Malawi [*]Mozambik [*]Namibia [*]Niger [*]Nigeria [*]Reunion [*]Rwanda [*]Seychelles [*]Sierra Leone [*]Senegal [*]Somalia [*]Sao Tome dan Principe [*]Eswatini [*]Chad [*]Togo [*]Tunisia [*]Tanzania [*]Uganda [*]Mayotte [*]Afrika Selatan [*]Zambia [*]Zimbabwe [*]Sudan [*]Sudan Selatan[/list] [subsection]Asia[/subsection] [list][*]Tiongkok [*]Hong Kong [*]Jepang [*]Korea Selatan [*]Mongolia [*]Makau [*]Taiwan[/list] [subsection]Eropa Timur[/subsection] [list][*]Albania [*]Bosnia dan Herzegovina [*]Bulgaria [*]Republik Ceko [*]Estonia [*]Georgia [*]Yunani [*]Kroasia [*]Hungaria [*]Lituania [*]Latvia [*]Montenegro [*]Makedonia Utara [*]Polandia [*]Rumania [*]Serbia [*]Slovenia [*]Slowakia[/list] [subsection]Amerika Latin[/subsection] [list][*]Antigua dan Barbuda [*]Anguilla [*]Argentina [*]Aruba [*]Barbados [*]Bermuda [*]Bolivia [*]Brasil [*]Bahama [*]Belize [*]Chili [*]Kolombia [*]Kosta Rika [*]Dominika [*]Republik Dominika [*]Ekuador [*]Kepulauan Falkland (Malvinas) [*]Grenada [*]Guyana Prancis [*]Guadeloupe [*]Georgia Selatan dan Kepulauan Sandwich Selatan [*]Guatemala [*]Guyana [*]Honduras [*]Haiti [*]Jamaika [*]Saint Kitts dan Nevis [*]Kepulauan Cayman [*]Saint Lucia [*]Martinik [*]Montserrat [*]Meksiko [*]Nikaragua [*]Panama [*]Peru [*]Puerto Riko [*]Paraguay [*]Suriname [*]El Salvador [*]Kepulauan Turks dan Caicos [*]Trinidad dan Tobago [*]Uruguay [*]Saint Vincent dan Grenadines [*]Venezuela [*]Kepulauan Virgin (Britania Raya) [*]Kepulauan Virgin (AS) [*]Bonaire, Sint Eustatius dan Saba [*]Curacao [*]Sint Maarten, Bagian Belanda[/list] [subsection]Timur Tengah[/subsection] [list][*]Uni Emirat Arab [*]Bahrain [*]Mesir [*]Israel [*]Irak [*]Yordania [*]Kuwait [*]Lebanon [*]Oman [*]Palestina [*]Qatar [*]Arab Saudi [*]Turki [*]Yaman [/list] [subsection]Amerika Utara[/subsection] [list][*]Kanada [*]Saint Pierre dan Miquelon [*]Amerika Serikat[/list] [subsection]Oseania[/subsection] [list][*]Samoa Amerika [*]Australia [*]Kepulauan Cocos (Keeling) [*]Kepulauan Cook [*]Pulau Natal [*]Fiji [*]Negara Federasi Mikronesia [*]Guam [*]Kiribati [*]Kepulauan Marshall [*]Kepulauan Mariana Utara [*]Kaledonia Baru [*]Pulau Norfolk [*]Nauru [*]Niue [*]Selandia Baru [*]Polinesia Prancis [*]Papua Nugini [*]Palau [*]Kepulauan Solomon [*]Tokelau [*]Timor Timur [*]Tonga [*]Tuvalu [*] Kepulauan Terluar Kecil AS [*]Vanuatu [*]Kepulauan Wallis dan Futuna [*]Samoa[/list] [subsection]Lainnya[/subsection] [list][*]Antarktika [*]Pulau Bouvet [*]Pulau Heard dan Kepulauan McDonald [*]Pitcairn [*]Saint Helena [*]Teritori Selatan Prancis[/list] [subsection]Asia Tengah[/subsection] [list][*]Armenia [*]Azerbaijan [*]Belarusia [*]Kirgiztan [*]Kazakstan [*]Moldova [*]Rusia [*]Tajikistan [*]Turkmenistan [*]Ukraina [*]Uzbekistan[/list] [subsection]Asia Selatan[/subsection] [list][*]Afganistan [*]Bangladesh [*]Bhutan [*]India [*]Wilayah Samudra Hindia Britania Raya [*]Sri Lanka [*]Maladewa [*]Nepal [*]Pakistan[/list] [subsection]Asia Tenggara[/subsection] [list][*]Brunei Darussalam [*]Indonesia [*]Kamboja [*]Laos [*]Myanmar (Burma) [*]Malaysia [*]Filipina [*]Singapura [*]Thailand [*]Vietnam[/list] [subsection]Eropa Barat[/subsection] [list][*]Andorra [*]Austria [*]Kepulauan Aland [*]Belgia [*]Swiss [*]Siprus [*]Jerman [*]Denmark [*]Spanyol [*]Finlandia [*]Kepulauan Faroe [*]Prancis [*]Britania Raya [*]Guernsey [*]Gibraltar [*]Greenland [*]Irlandia [*]Pulau Man [*]Islandia [*]Italia [*]Jersey [*]Liechtenstein [*]Luksemburg [*]Monako [*]Malta [*]Belanda [*]Norwegia [*]Portugal [*]Swedia [*]Svalbard dan Jan Mayen [*]San Marino [*]Takhta Suci (Negara Kota Vatikan)[/list] …

steam_api.h

[/td][/tr] [tr=k_EAppType_Tool][td][b]k_EAppType_Tool[/b][/td][td]0x004[/td][td]SDK, editor & server khusus.[/td][/tr] [tr=k_EAppType_Demo][td][b]k_EAppType_Demo[/b][/td][td]0x008[/td][td]Demo game.…

[/td][/tr] [tr=k_EAppType_DLC][td][b]k_EAppType_DLC[/b][/td][td]0x020[/td][td]DLC.[/td][/tr] [tr=k_EAppType_Guide][td][b]k_EAppType_Guide[/b][/td][td]0x040[/td][td]Panduan Game, PDF, dll.…

Antarmuka ISteamRemotePlay

[subsection=RemotePlayInputMouseMotion_t]RemotePlayInputMouseMotion_t[/subsection] Data peristiwa gerakan mouse, valid jika RemotePlayInput_t::m_eType adalah k_ERemotePlayInputMouseMotion. [table] [tr][th]Nama[/th][th]Jenis[/th][th]Deskripsi[/th][/tr] [tr][td][b]m_bAbsolute[/b][/td][td]bool[/td][td]True jika ini adalah gerakan mouse absolut dan m_flNormalizedX dan m_flNormalizedY valid.…

[/td][/tr] [tr=k_ERemotePlayMouseButtonMiddle][td][b]k_ERemotePlayMouseButtonMiddle[/b][/td][td]0x0010[/td][td]Tombol tengah mouse.[/td][/tr] [tr=k_ERemotePlayMouseButtonX1][td][b]k_ERemotePlayMouseButtonX1[/b][/td][td]0x0020[/td][td]Tombol mouse tambahan pertama.…

Antarmuka ISteamInput

const char *localGlyphPath = SteamInput()->GetGlyphForActionOrigin( firstOrigin ); printf( "path = %s\n", localGlyphPath ); // "path = C:\Program Files (x86)\Steam\tenfoot\resource\images\library\controller\api\ps4_button_x.png" // sebuah fungsi dari game yang mengubah jalur file menjadi tekstur game yang dapat digunakan glyphTextureID = loadButtonGlyphTextureFromLocalPath( localGlyphPath ); }[/code] [subsection=GetInputTypeForHandle]GetInputTypeForHandle[/subsection] [code=cpp]ESteamInputType GetInputTypeForHandle( InputHandle_t inputHandle );[/code] [table] [tr][th]Nama[/th][th]Jenis[/th][th]Deskripsi[/th][/tr] [tr][td][b]inputHandle[/b][/td][td][apitype]ISteamInput::InputHandle_t[/apitype][/td][td]Handle kontroler yang jenis inputnya (model perangkatnya) ingin dikueri[/td][/tr] [/table] Mengembalikan jenis input (model perangkat) dari kontroler yang ditentukan. Ini memberitahumu apakah kontroler yang dimaksud adalah Steam Controller, kontroler Xbox 360, atau kontroler PS4, dll. [b]Mengembalikan:[/b] [apitype]ISteamInput::ESteamInputType[/apitype] [b]Contoh:[/b] [code=cpp] ESteamInputType inputType = SteamInput()->GetInputTypeForHandle(controller1Handle); switch(inputType) { case k_ESteamInputType_Unknown: printf("unknown!…

ISteamController Interface (Tidak digunakan lagi)

const char *localGlyphPath = SteamController()->GetGlyphForActionOrigin( firstOrigin ); printf( "path = %s\n", localGlyphPath ); // "path = C:\Program Files (x86)\Steam\tenfoot\resource\images\library\controller\api\ps4_button_x.png" // sebuah fungsi dari game yang mengubah jalur file menjadi tekstur game yang dapat digunakan glyphTextureID = loadButtonGlyphTextureFromLocalPath( localGlyphPath ); }[/code] [subsection=GetInputTypeForHandle]GetInputTypeForHandle[/subsection] [code=cpp]ESteamInputType GetInputTypeForHandle( ControllerHandle_t controllerHandle );[/code] [table] [tr][th]Nama[/th][th]Jenis[/th][th]Deskripsi[/th][/tr] [tr][td][b]controllerHandle[/b][/td][td][apitype]ISteamController::ControllerHandle_t[/apitype][/td][td]Handle kontroler yang jenis inputnya (model perangkatnya) ingin dikueri[/td][/tr] [/table] Mengembalikan jenis input (model perangkat) untuk kontroler yang dimaksud. …

ref=5199-TOKV-4426]Database Kontroler yang Didukung[/url] Steam. [b]Hasil:[/b] [apitype]ISteamController::ESteamInputType[/apitype] [b]Contoh:[/b] [code=cpp] ESteamInputType inputType = SteamController()->GetInputTypeForHandle(controller1Handle); switch(inputType) { case k_ESteamInputType_Unknown: printf("unknown\n!…

Antarmuka IInventoryService

[/list] [/list] [b]Contoh Respons:[/b] [code=xml] { "response": { "item_json": "[{ \"accountid\":\"148618792083651397\",\"itemid\":\"17209346500926339\",\"Timestamp\":\"\",\"originalitemid\":\"17209346500926339\",\"itemdefid\":\"120\",\"appid\":480,\"position\":0,\"quantity\":1,\"transid\":\"\",\"state\":\"\",\"origin\":\"external\",\"price\":\"\",\"acquired\":\"20140912T195537Z\"}]" } } [/code] [b]Contoh panggilan:[/b] [code] curl -X POST -H "Content-Type: application/x-www-form-urlencoded" \ -d appid=480 \ -d steamid=292733980074050545 \ -d itemdefid[0]=4111 \ -d itemdefid[1]=4112 \ "http://api.steampowered.com/IInventoryService/AddItem/v1?…

[/list] [/list] [b]Contoh Respons:[/b] [code=xml] { "response": { "itemdef_json":"[ { \"appid\":\"480\",\"itemdefid\":\"10\",\"Timestamp\":\"2014-09-12T01:29:10.4628321Z\",\"modified\":\"20140808T010203Z\",\"type\":\"generator\",\"name\":\"Drop Generator\",\"bundle\":\"100x100;101x50;102x25;103x2;110x20;111x20;120x5;121x3\",\"price\":\"\",\"quantity\":0,\"description\":\"\",\"background_color\":\"3C352E\",\"icon_url\":\"http://cdn.beta.steampowered.com/apps/440/icons/c_fireaxe_pyro_xmas_large.fa878752e1aa09a721a03042a234063b6c929278.png\",\"icon_url_large\":\"http://cdn.beta.steampowered.com/apps/440/icons/c_fireaxe_pyro_xmas_large.fa878752e1aa09a721a03042a234063b6c929278.png\",\"market_name\":\"Drop Generator\",\"market_hash_name\":\"Drop Generator\",\"name_color\":\"7D6D00\",\"workshopid\":\"0\",\"flags\":1,\"game_type\":\"generator\",\"itemslot\":\"generator\"}, { \"appid\":\"480\",\"itemdefid\":\"100\",\"Timestamp\":\"2014-09-12T01:28:44.4816369Z\",\"modified\":\"20140808T010203Z\",\"type\":\"item\",\"name\":\"Plus ship decoration\",\"bundle\":\"\",\"price\":\"\",\"quantity\":0,\"description\":\"\",\"background_color\":\"3C352E\",\"icon_url\":\"http://cdn.beta.steampowered.com/apps/440/icons/c_fireaxe_pyro_xmas_large.fa878752e1aa09a721a03042a234063b6c929278.png\",\"icon_url_large\":\"http://cdn.beta.steampowered.com/apps/440/icons/c_fireaxe_pyro_xmas_large.fa878752e1aa09a721a03042a234063b6c929278.png\",\"market_name\":\"Plus ship decoration\",\"market_hash_name\":\"Plus ship decoration\",\"name_color\":\"7D6D00\",\"workshopid\":\"0\",\"flags\":1,\"game_type\":\"decoration\",\"itemslot\":\"decoration\"}, { \"appid\":\"480\",\"itemdefid\":\"101\",\"Timestamp\":\"2014-09-12T01:29:25.5198429Z\",\"modified\":\"20140808T010203Z\",\"type\":\"item\",\"name\":\"Star ship decoration\",\"bundle\":\"\",\"price\":\"\",\"quantity\":0,\"description\":\"\",\"background_color\":\"3C352E\",\"icon_url\":\"http://cdn.beta.steampowered.com/apps/440/icons/c_fireaxe_pyro_xmas_large.fa878752e1aa09a721a03042a234063b6c929278.png\",\"icon_url_large\":\"http://cdn.beta.steampowered.com/apps/440/icons/c_fireaxe_pyro_xmas_large.fa878752e1aa09a721a03042a234063b6c929278.png\",\"market_name\":\"Star ship decoration\",\"market_hash_name\":\"Star ship decoration\",\"name_color\":\"7D6D00\",\"workshopid\":\"0\",\"flags\":1,\"game_type\":\"decoration\",\"itemslot\":\"decoration\"}, { \"appid\":\"480\",\"itemdefid\":\"102\",\"Timestamp\":\"2014-09-12T01:29:33.6544695Z\",\"modified\":\"20140808T010203Z\",\"type\":\"item\",\"name\":\"Stripe ship decoration\",\"bundle\":\"\",\"price\":\"\",\"quantity\":0,\"description\":\"\",\"background_color\":\"3C352E\",\"icon_url\":\"http://cdn.beta.steampowered.com/apps/440/icons/c_fireaxe_pyro_xmas_large.fa878752e1aa09a721a03042a234063b6c929278.png\",\"icon_url_large\":\"http://cdn.beta.steampowered.com/apps/440/icons/c_fireaxe_pyro_xmas_large.fa878752e1aa09a721a03042a234063b6c929278.png\",\"market_name\":\"Stripe ship decoration\",\"market_hash_name\":\"Stripe ship decoration\",\"name_color\":\"7D6D00\",\"workshopid\":\"0\",\"flags\":1,\"game_type\":\"decoration\",\"itemslot\":\"decoration\"}, { \"appid\":\"480\",\"itemdefid\":\"103\",\"Timestamp\":\"2014-09-12T01:29:39.5676519Z\",\"modified\":\"20140808T010203Z\",\"type\":\"item\",\"name\":\"Hat ship decoration\",\"bundle\":\"\",\"price\":\"1;USD99\",\"quantity\":0,\"description\":\"\",\"background_color\":\"3C352E\",\"icon_url\":\"http://cdn.beta.steampowered.com/apps/440/icons/c_fireaxe_pyro_xmas_large.fa878752e1aa09a721a03042a234063b6c929278.png\",\"icon_url_large\":\"http://cdn.beta.steampowered.com/apps/440/icons/c_fireaxe_pyro_xmas_large.fa878752e1aa09a721a03042a234063b6c929278.png\",\"market_name\":\"Hat ship decoration\",\"market_hash_name\":\"Hat ship decoration\",\"name_color\":\"7D6D00\",\"workshopid\":\"0\",\"flags\":1,\"game_type\":\"decoration\",\"itemslot\":\"decoration\"}, { \"appid\":\"480\",\"itemdefid\":\"110\",\"Timestamp\":\"2014-09-12T01:29:44.0715525Z\",\"modified\":\"20140808T010203Z\",\"type\":\"item\",\"name\":\"Doublefire gun\",\"bundle\":\"\",\"price\":\"\",\"quantity\":0,\"description\":\"\",\"background_color\":\"3C352E\",\"icon_url\":\"http://cdn.beta.steampowered.com/apps/440/icons/c_fireaxe_pyro_xmas_large.fa878752e1aa09a721a03042a234063b6c929278.png\",\"icon_url_large\":\"http://cdn.beta.steampowered.com/apps/440/icons/c_fireaxe_pyro_xmas_large.fa878752e1aa09a721a03042a234063b6c929278.png\",\"market_name\":\"Doublefire gun\",\"market_hash_name\":\"Doublefire gun\",\"name_color\":\"7D6D00\",\"workshopid\":\"0\",\"flags\":1,\"game_type\":\"weapon\",\"itemslot\":\"weapon\"}, { \"appid\":\"480\",\"itemdefid\":\"111\",\"Timestamp\":\"2014-09-12T01:29:48.9635307Z\",\"modified\":\"20140808T010203Z\",\"type\":\"item\",\"name\":\"Fastfire gun\",\"bundle\":\"\",\"price\":\"\",\"quantity\":0,\"description\":\"\",\"background_color\":\"3C352E\",\"icon_url\":\"http://cdn.beta.steampowered.com/apps/440/icons/c_fireaxe_pyro_xmas_large.fa878752e1aa09a721a03042a234063b6c929278.png\",\"icon_url_large\":\"http://cdn.beta.steampowered.com/apps/440/icons/c_fireaxe_pyro_xmas_large.fa878752e1aa09a721a03042a234063b6c929278.png\",\"market_name\":\"Fastfire gun\",\"market_hash_name\":\"Fastfire gun\",\"name_color\":\"7D6D00\",\"workshopid\":\"0\",\"flags\":1,\"game_type\":\"weapon\",\"itemslot\":\"weapon\"}, { \"appid\":\"480\",\"itemdefid\":\"120\",\"Timestamp\":\"2014-09-12T01:29:52.9633305Z\",\"modified\":\"20140808T010203Z\",\"type\":\"item\",\"name\":\"Cloaking field\",\"bundle\":\"\",\"price\":\"\",\"quantity\":0,\"description\":\"\",\"background_color\":\"3C352E\",\"icon_url\":\"http://cdn.beta.steampowered.com/apps/440/icons/c_fireaxe_pyro_xmas_large.fa878752e1aa09a721a03042a234063b6c929278.png\",\"icon_url_large\":\"http://cdn.beta.steampowered.com/apps/440/icons/c_fireaxe_pyro_xmas_large.fa878752e1aa09a721a03042a234063b6c929278.png\",\"market_name\":\"Cloaking field\",\"market_hash_name\":\"Cloaking field\",\"name_color\":\"7D6D00\",\"workshopid\":\"0\",\"flags\":1,\"game_type\":\"power\",\"itemslot\":\"power\"}, { \"appid\":\"480\",\"itemdefid\":\"121\",\"Timestamp\":\"2014-09-12T01:30:00.0237423Z\",\"modified\":\"20140808T010203Z\",\"type\":\"item\",\"name\":\"Shield generator\",\"bundle\":\"\",\"price\":\"\",\"quantity\":0,\"description\":\"\",\"background_color\":\"3C352E\",\"icon_url\":\"http://cdn.beta.steampowered.com/apps/440/icons/c_fireaxe_pyro_xmas_large.fa878752e1aa09a721a03042a234063b6c929278.png\",\"icon_url_large\":\"http://cdn.beta.steampowered.com/apps/440/icons/c_fireaxe_pyro_xmas_large.fa878752e1aa09a721a03042a234063b6c929278.png\",\"market_name\":\"Shield generator\",\"market_hash_name\":\"Shield generator\",\"name_color\":\"7D6D00\",\"workshopid\":\"0\",\"flags\":1,\"game_type\":\"power\",\"itemslot\":\"power\"} ]" } } [/code] [b]Contoh panggilan:[/b] [code] $ch = curl_init(); curl_setopt( $ch, CURLOPT_URL, 'https://api.steampowered.com/IInventoryService/GetItemDefs/v1?…

steamnetworkingtypes.h

bool SetGenericString( const char *pszString ); // Returns false if invalid length const char *GetGenericString() const; // Returns nullptr if not generic string type bool SetGenericBytes( const void *data, size_t cbLen ); // Returns false if invalid size. const uint8 *GetGenericBytes( int &cbLen ) const; // Returns null if not generic bytes type /// See if two identities are identical bool operator==(const SteamNetworkingIdentity &x ) const; /// Print to a human-readable string. …

If a port is not present, it is set to 0. /// (This means that you cannot tell if a zero port was explicitly specified.) inline bool ParseString( const char *pszStr ); union { uint8 m_ipv6[ 16 ]; struct // IPv4 "mapped address" (rfc4038 section 4.2) { uint64 m_8zeros; uint16 m_0000; uint16 m_ffff; uint8 m_ip[ 4 ]; // NOTE: As bytes, i.e. network byte order } m_ipv4; }; uint16 m_port; // Host byte order /// See if two addresses are identical bool operator==(const SteamNetworkingIPAddr &x ) const; }; [/code] [section=connection_status]Connection status[/section] These types are used to describe the status of a connection. …

Templat File Tindakan dalam Game

[list] [*] [doclink=#basic]Dasar[/doclink] [*] [doclink=#fps]First Person Shooter (FPS)[/doclink] [*] [doclink=#action]Petualangan/Aksi Orang Ketiga[/doclink] [*] [doclink=#tactics]Taktis Berbasis Giliran[/doclink] [*] [doclink=#rts]Real Time Strategy (RTS)[/doclink] [*] [doclink=#4x]Strategi 4X[/doclink] [*] [doclink=#jrpg]JRPG Berbasis Konsol[/doclink] [*] [doclink=#adventure]Petualangan Tunjuk dan Klik[/doclink] [*] [doclink=#racing]Balapan[/doclink] [*] [doclink=#platformer]Platformer[/doclink] [/list] [section=basic]Dasar[/section] Ini adalah file yang minimalis -- satu set tindakan, satu tindakan digital, dan satu tindakan analog. …

[code] "In Game Actions" { "actions" { "GameControls" { "title" "#Set_GameControls" "StickPadGyro" { "MoveCursor" { "title" "#Action_MoveCursor" "input_mode" "absolute_mouse" } "CameraPan" { "title" "#Action_CameraPan" "input_mode" "absolute_mouse" } "CameraZoom" { "title" "#Action_CameraZoom" "input_mode" "absolute_mouse" } } "Button" { "click" "#Action_Click" "cancel" "#Action_Cancel" "select" "#Action_Select" "select_add_remove" "#Action_AddRemove" "select_type" "#Action_SelectType" "select_idle" "#Action_SelectIdle" "move_attack" "#Action_MoveAttack" "move_no_attack" "#Action_Move" "attack_target" "#Action_Attack" "assign_group" "#Action_AssignGroup" "add_remove_group" "#Action_AddRemoveGroup" "select_group" "#Action_SelectGroup" "group_0" "#Action_Group0" "group_1" "#Action_Group1" "group_2" "#Action_Group2" "group_3" "#Action_Group3" "group_4" "#Action_Group4" "group_5" "#Action_Group5" "group_6" "#Action_Group6" "group_7" "#Action_Group7" "group_8" "#Action_Group8" "group_9" "#Action_Group9" } } "MenuControls" { "title" "#Set_MenuControls" "Button" { "MenuUp" "#Menu_Up" "MenuDown" "#Menu_Down" "MenuLeft" "#Menu_Left" "MenuRight" "#Menu_Right" "Affirm" "#Menu_Affirm" "Cancel" "#Menu_Cancel" "Other" "#Menu_Other" "ScrollUp" "#Menu_ScrollUp" "ScrollDown" "#Menu_ScrollDown" "DismissMenu" "#Menu_DismissMenu" } } } "action_layers" { "title" "#Layer_UnitMenu" "Button" { "stop" "#Unit_Stop" "hold" "#Unit_Hold" "patrol" "#Unit_Patrol" "follow" "#Unit_Follow" "queue" "#Unit_Queue" "unit_ability_1" "#Unit_Ability1" "unit_ability_2" "#Unit_Ability2" } "title" "#Layer_BuildMenu" "Button" { "build_0" "#Build_0" "build_1" "#Build_1" "build_2" "#Build_2" "build_3" "#Build_3" "build_4" "#Build_4" "build_5" "#Build_5" "build_6" "#Build_6" "build_7" "#Build_7" "build_8" "#Build_8" "build_9" "#Build_9" } } "localization" { "english" { "Set_GameControls" "Game Controls" "Set_MenuControls" "Menu Controls" "Layer_UnitMenu" "Unit Menu" "Layer_BuildMenu" "Build Menu" "Action_MoveCursor" "Move Cursor" "Action_CameraPan" "Pan camera" "Action_CameraZoom" "Zoom camera" "Action_Click" "Click mouse" "Action_Cancel" "Cancel" "Action_Select" "Select" "Action_AddRemove" "Add/remove from selection" "Action_SelectType" "Select all units of type" "Action_SelectIdle" "Select idle worker" "Action_MoveAttack" "Attack-Move" "Action_Move" "Move (no attack)" "Action_Attack" "Attack target" "Action_AssignGroup" "Assign group" "Action_AddRemoveGroup" "Add/remove from group" "Action_SelectGroup" "Select group" "Action_Group0" "Group 0" "Action_Group1" "Group 1" "Action_Group2" "Group 2" "Action_Group3" "Group 3" "Action_Group4" "Group 4" "Action_Group5" "Group 5" "Action_Group6" "Group 6" "Action_Group7" "Group 7" "Action_Group8" "Group 8" "Action_Group9" "Group 9" "Menu_Up" "Up" "Menu_Down" "Down" "Menu_Left" "Left" "Menu_Right" "Right" "Menu_Affirm" "Affirm" "Menu_Cancel" "Cancel" "Menu_Other" "Other" "Menu_ScrollUp" "Scroll Up" "Menu_ScrollDown" "Scroll Down" "Menu_DismissMenu" "Dismiss Menu" "Unit_Stop" "Stop" "Unit_Hold" "Hold ground" "Unit_Patrol" "Patrol" "Unit_Follow" "Follow" "Unit_Queue" "Queue action/waypoint" "Unit_Ability1" "Ability 1" "Unit_Ability2" "Ability 2" "Build_0" "Build option 0" "Build_1" "Build option 1" "Build_2" "Build option 2" "Build_3" "Build option 3" "Build_4" "Build option 4" "Build_5" "Build option 5" "Build_6" "Build option 6" "Build_7" "Build option 7" "Build_8" "Build option 8" "Build_9" "Build option 9" } } } [/code] [section=4x] Strategi 4X[/section] Ini digunakan untuk game strategi 4X sederhana, di mana kamu dapat menggerakkan unit di map utama, menguasai teritori (baik planet, pulau, ataupun kota), dan bertempur dengan kerajaan lain. …

ISteamHTMLSurface Interface

[subsection=MouseMove]MouseMove[/subsection] [code=cpp]void MouseMove( HHTMLBrowser unBrowserHandle, int x, int y );[/code] [table] [tr][th]Nama[/th][th]Type[/th][th]Description[/th][/tr] [tr][td][b]unBrowserHandle[/b][/td][td][apitype]ISteamHTMLSurface::HHTMLBrowser[/apitype][/td][td]The handle of the surface to send the interaction to.…

[subsection=SetPageScaleFactor]SetPageScaleFactor[/subsection] [code=cpp]void SetPageScaleFactor( HHTMLBrowser unBrowserHandle, float flZoom, int nPointX, int nPointY );[/code] [table] [tr][th]Nama[/th][th]Type[/th][th]Description[/th][/tr] [tr][td][b]unBrowserHandle[/b][/td][td][apitype]ISteamHTMLSurface::HHTMLBrowser[/apitype][/td][td]The handle of the surface to scale.…

Antarmuka IPartnerFinancialsService

Partner X juga akan menyimpan nilai baru untuk tanggal yang belum mereka miliki (05/05/2025) - Terakhir, Partner X akan menyimpan nilai result_highwatermark (163) dari GetChangedDatesForPartner hingga panggilan berikutnya. …

Setiap kolom untuk CPartnerFinancials_SalesResult hanya akan menampilkan jenis item line_item_type and package_sale_type yang relevan, ditampilkan di bawah kolom Paket, MicroTxn, dan CD Key. [b][u]Cara untuk menentukan CPartnerFinancials_SalesResult Category[/u][/b] [b]Paket:[/b] line_item_type = "Package" dan package_sale_type = "Steam" [b]MicroTxn:[/b] line_item_type = "MicroTxn" [b]CD-Key:[/b] line_item_type = "Package" dan package_sale_type = "Retail" [b][u]Kolom Pengidentifikasian[/u][/b] Di dalam setiap entri CPartnerFinancials_DetailedSalesResult terdapat satu set kolom pengidentifikasian (cth. packageid, appid, country_code, dll.), selain juga berisi nilai yang agregat (cth. gross_units_sold, gross_units_returned, gross_sales_usd dll.) …

Skema Inventaris Steam

Setiap formula berisi ID itemdef, lalu dilanjutkan oleh pemisah "x" dan jumlah yang diinginkan (integer). Jika jumlahnya tidak ditentukan, maka "1" akan digunakan sebagai default. [h4]Format bundel[/h4] [code] bundle_def : item_recipe , { ";" , item_recipe } item_recipe : item_def , [ "x" , quantity ] [/code] [h4]Contoh bundel[/h4] [list] [*] Berikan masing-masing satu itemdef 201, itemdef 202, itemdef 203: [code] type: bundle bundle: 201;202;203[/code] [*] Berikan satu itemdef 101 dan lima itemdef 102: [code] type: bundle bundle: 101x1;102x5[/code] [*] Peluang acak 90% mendapatkan itemdef 501, peluang acak 9% mendapatkan itemdef 502, peluang acak 1% mendapatkan itemdef 503: [code] type: generator bundle: 501x90;502x9;503x1[/code] [*] Peluang mendapatkan item biasa 90%; peluang mendapatkan item spesial 10%. [code] itemdefid: 600 name: Common generator type: generator bundle: 601;602;603;604;605 itemdefid: 700 name: Special generator type: generator bundle: 701;702;703;704;705 itemdefid: 800 name: Master generator type: generator bundle: 600x9;700x1[/code] [/list] Harap ingat, seperti contoh di atas, definisi bundel dan generator bisa digabungkan. …

Pengembangan untuk SteamOS dan Linux

Tersedia di Linux. [*] [url=https://developer.nvidia.com/nvidia-nsight-visual-studio-edition]NVIDIA Nsight[/url] - Ekstensi untuk Visual Studio untuk melakukan debug pada game yang menggunakan Kartu Grafis Nvidia. [*] [url=https://lttng.org/download]lTTng[/url] - Alat pelacakan Linux [*] Proyek [url=https://apitrace.github.io/]apitrace[/url] - Kumpulan alat untuk melacak dan melakukan panggilan ulang OpenGL dan OpenGL ES dari game-mu [*] [url=http://www.rotateright.com/]Zoom[/url] - Profiler CPU dengan antarmuka pengguna yang canggih dan ramah [/list] [subsection]API Linux[/subsection] [url=https://www.khronos.org/vulkan/]Vulkan[/url] adalah pustaka pilihan untuk perenderan grafis berkinerja tinggi. Ini setara dengan DirectX12 dan Metal. [url=http://www.opengl.org/documentation/]OpenGL[/url] merupakan perender grafis standar yang lebih lama. Sebagian besar game melakukan panggilan langsung ke OpenGL, tapi ada juga yang menggunakan metode penerjemahan di mana kode perender lama diterjemahkan ke panggilan OpenGL. …

[/b] [b]A:[/b] Di Linux, kamu harus mengatur variabel lingkungan LD_PRELOAD untuk memuat gameoverlayrenderer.so Ini akan terlihat seperti: [code] export LD_PRELOAD=~/.local/share/Steam/ubuntu12_32/gameoverlayrenderer.so;~/.local/share/Steam/ubuntu12_64/gameoverlayrenderer.so [/code] [b]Q: Runtime apa yang harus saya gunakan untuk menguji build Linux saya?…

ISteamFriends Interface

[/td][/tr] [tr][td][b]peChatEntryType[/b][/td][td][apitype]steam_api::EChatEntryType[/apitype] *[/td][td]Returns the type of chat entry that was received.[/td][/tr] [tr][td][b]psteamidChatter[/b][/td][td][apitype]steam_api::CSteamID[/apitype] *[/td][td]Returns the Steam ID of the user that sent the message.…

The Steam group abbreviation is a unique way for people to identify the group and is limited to 12 characters. In some games this will appear next to the name of group members. [b]Hasil:[/b] const char * The Steam groups tag in UTF-8 format. …

SteamEncryptedAppTicket

[subsection=BDecryptTicket]SteamEncryptedAppTicket_BDecryptTicket[/subsection] [code=cpp]S_API bool SteamEncryptedAppTicket_BDecryptTicket( const uint8 *rgubTicketEncrypted, uint32 cubTicketEncrypted, uint8 *rgubTicketDecrypted, uint32 *pcubTicketDecrypted, const uint8 rgubKey[k_nSteamEncryptedAppTicketSymmetricKeyLen], int cubKey );[/code] [table] [tr][th]Nama[/th][th]Type[/th][th]Description[/th][/tr] [tr][td][b]rgubTicketEncrypted[/b][/td][td]const uint8 *[/td][td]The encrypted user authentication ticket that will be decrypted.…

const uint8 rgubKey[k_nSteamEncryptedAppTicketSymmetricKeyLen] = { 0xed, 0x93, 0x86, 0x07, 0x36, 0x47, 0xce, 0xa5, 0x8b, 0x77, 0x21, 0x49, 0x0d, 0x59, 0xed, 0x44, 0x57, 0x23, 0xf0, 0xf6, 0x6e, 0x74, 0x14, 0xe1, 0x53, 0x3b, 0xa3, 0x3c, 0xd8, 0x03, 0xbd, 0xbd }; uint8 rgubDecrypted[1024]; uint32 cubDecrypted = sizeof( rgubDecrypted ); if ( !…

Antarmuka IPublishedFileService

[/td][/tr] [tr=k_PFI_MatchingFileType_Games][td][b]k_PFI_MatchingFileType_Games[/b][/td][td]6[/td][td]Tidak digunakan.[/td][/tr] [tr=k_PFI_MatchingFileType_Software][td][b]k_PFI_MatchingFileType_Software[/b][/td][td]7[/td][td]Tidak digunakan[/td][/tr] [tr=k_PFI_MatchingFileType_Concepts][td][b]k_PFI_MatchingFileType_Concepts[/b][/td][td]8[/td][td]Tidak digunakan[/td][/tr] [tr=k_PFI_MatchingFileType_GreenlightItems][td][b]k_PFI_MatchingFileType_GreenlightItems[/b][/td][td]9[/td][td]Tidak digunakan[/td][/tr] [tr=k_PFI_MatchingFileType_AllGuides][td][b]k_PFI_MatchingFileType_AllGuides[/b][/td][td]10[/td][td]Panduan.[/td][/tr] [tr=k_PFI_MatchingFileType_WebGuides][td][b]k_PFI_MatchingFileType_WebGuides[/b][/td][td]11[/td][td]Panduan web Steam.[/td][/tr] [tr=k_PFI_MatchingFileType_IntegratedGuides][td][b]k_PFI_MatchingFileType_IntegratedGuides[/b][/td][td]12[/td][td]Panduan aplikasi yang terintegrasi.…

Jenis Event: Pembaruan Besar
Judul bahasa Inggris: Event Type: Major Update

[/td] [/tr] [tr] [td][b]Gambar Sampul Event[/b][/td] [td][color=#ca5029]Diperlukan[/color][/td] [td]800 px x 450 px - Ilustrasi dan teks pemasaran untuk event atau pengumumanmu. [doclink=store/assets/eventassets#cover]Lihat rinciannya[/doclink][/td] [/tr] [tr] [td][b]Gambar Tajuk Event[/b][/td] [td]Opsional[/td] [td]1920 px x 622 px - Ilustrasi dan logo event. …

Catatan patch setelah pembaruan build-mu membantu pelangganmu mengetahui bahwa kamu masih terus bekerja untuk meningkatkan game-mu. [docimg=41b67b4a94e6487c5e07c6085dbb9d63d8d9e166.jpg]41b67b4a94e6487c5e07c6085dbb9d63d8d9e166.jpg[/docimg] Kamu bisa menggunakan editor event biasa untuk memposting catatan patch di lain waktu. …

ICloudService Interface

Example:[code] POST https://api.steampowered.com//ICloudService/BeginHTTPUpload/v1/ HTTP/1.1 Host: api.steampowered.com Content-Type: application/x-www-form-urlencoded Content-Length: <body length> access_token=<token>&input_json={ "appid": "1234", "file_size": "7448889", "filename": "%25WinAppDataLocal%25Foobar%2FGamename%2Fcloud%2Fgames%2Fsave.sav", "file_sha": "FDFE308499263F9361B472648E9F49DC0B8799C8", "is_public": "0", "platforms_to_sync": ["all"], "upload_batch_id": "434565457423", } [/code] [table] [tr][th]Nama[/th][th]Jenis[/th][th]Required[/th][th]Description[/th][/tr] [tr][td][b]access_token[/b][/td][td]string[/td][td]✔[/td][td]OAuth access token for the user[/td][/tr] [tr][td][b]AppID[/b][/td][td]uint32[/td][td]✔[/td][td]Your App ID[/td][/tr] [tr][td][b]file_size[/b][/td][td]uint32[/td][td]✔[/td][td]size of the file in bytes[/td][/tr] [tr][td][b]filename[/b][/td][td]string[/td][td]✔[/td][td]the file name[/td][/tr] [tr][td][b]file_sha[/b][/td][td]string[/td][td]✔[/td][td]Hex string (40 digits) representing the SHA1 digest of the file.…

GoogleAccessId=numbersandletters@developer.gserviceaccount.com&Expires=1595961837&Signature=morestuffhere HTTP/1.1 Host: steamcloud-us-west1.storage.googleapis.com Content-Type: application/octet-stream Content-Length: <body length> Header-from-Steam1: value1 Header-from-Steam2: value2 <file data> [/code] When that completes (whether a success or a failure), call: [subsection]CommitHTTPUpload[/subsection] Example: [code] POST https://api.steampowered.com/ICloudService/CommitHTTPUpload/v1/ HTTP/1.1 Host: api.steampowered.com Content-Type: application/x-www-form-urlencoded Content-Length: <body length> access_token=<token>&input_json={ "appid": "1234", "transfer_succeeded": "1", "filename": "%25WinAppDataLocal%25Foobar%2FGamename%2Fcloud%2Fgames%2Fsave.sav", "file_sha": "FDFE308499263F9361B472648E9F49DC0B8799C8" } [/code] [table] [tr][th]Nama[/th][th]Jenis[/th][th]Diperlukan[/th][th]Description[/th][/tr] [tr][td][b]access_token[/b][/td][td]string[/td][td]✔[/td][td]OAuth access token for the user[/td][/tr] [tr][td][b]AppID[/b][/td][td]uint32[/td][td]✔[/td][td]Your App ID[/td][/tr] [tr][td][b]transfer_succeeded[/b][/td][td]bool[/td][td]✔[/td][td]true if the PUT request succeeded[/td][/tr] [tr][td][b]filename[/b][/td][td]string[/td][td]✔[/td][td]the file name[/td][/tr] [tr][td][b]file_sha[/b][/td][td]string[/td][td]✔[/td][td]Hex string (40 digits) representing the SHA1 digest of the file.…

Overlay Steam

Oleh karena itu, pastikan untuk memanggil [api]steam_api::SteamAPI_Init[/api] sebelum memulai perangkat OpenGL/D3D, jika tidak maka overlay tidak dapat terhubung ke pembuatan perangkat. Overlay mendukung game yang menggunakan DirectX 7 -12, OpenGL, Metal, dan Vulkan. Overlay tidak akan aktif di game dengan software rasterization. macOS: Dukungan Overlay untuk 10.15 (Catalina) memerlukan penambahan perizinan ke konfigurasi build-mu. …

Jika aplikasimu memenuhi syarat dan overlay Steam tetap tidak muncul, pastikan kamu meluncurkan aplikasinya melalui Steam Client, baik langsung dari lobi/daftar peluncuran cepat, atau dengan memanggil [api]steam_api::SteamAPI_RestartAppIfNecessary[/api]. [h4]Q. Game saya menggunakan D3D12 pada Win7, dan Overlay Steam tidak berfungsi. Kenapa?[/h4] [b]A.[/b] Silakan merujuk ke [url=https://microsoft.github.io/DirectX-Specs/d3d/D3D12onWin7.html#add-support-to-d3d11on12]dokumen Microsoft[/url] tentang cara menambahkan dukungan overlay Steam. …

Antarmuka ISteamMicroTxn

[/td] [/tr] [tr][td][b]AppID[/b][/td][td]uint32[/td][td]✔[/td][td]AppID game yang laporannya akan didapatkan.[/td][/tr] [tr][td][b]type[/b][/td][td]string[/td][td][/td][td]Jenis laporan (Antara [b]"GAMESALES"[/b], [b]"STEAMSTORESALES"[/b], [b]"SETTLEMENT"[/b], [b]"CHARGEBACK"[/b], atau [b]"SUBSCRIPTION"[/b]). Lihat [doclink=features/microtransactions/implementation#type_values][/doclink].[/td][/tr] [tr][td][b]time[/b][/td][td]string[/td][td]✔[/td][td]Waktu mulai laporan. (RFC 3339 UTC dengan format seperti: [b]2010-01-01T00:00:00Z[/b]) Saat menghitung hasil, sebaiknya dapatkan nilai waktu terkini dari batch terakhir untuk digunakan untuk panggilan berikutnya ke GetReport. …

Fungsi Web Inventaris Steam

[/list] [h4]Peramban web di Overlay Steam/Big Picture:[/h4] [list] [*] Sama seperti Peramban Web Standar tanpa langkah login awal; pengguna tidak dapat mengganti akun [/list] [h4]Peramban web dalam game dengan cookie autentikasi API Steamworks:[/h4] [list] [*] Jika tidak sesuai dengan mata uang Wallet, maka akan diarahkan langsung ke url pengembalian dengan kode hasil yang menunjukkan ketidakcocokan [*] Halaman web menampilkan pemberitahuan untuk menggunakan Overlay Steam untuk mengotorisasi pembelian [*] Overlay Steam akan aktif secara otomatis dengan kotak dialog beli/batal muncul [*] Overlay ditutup, alur berlanjut ke Peramban Web Standar setelah pengguna memilih Beli atau Batal [/list] [subsection]Contoh HTML[/subsection] [code] <form action="https://store.steampowered.com/itemcart/checkout" method="post"> <input type="hidden" name="appid" value="234560"> <input type="hidden" name="cart" value="1001,1006*2"> <input type="hidden" name="total" value="USD499"> <input type="hidden" name="sandbox" value="0"> <input type="hidden" name="return" value="http://mystore.com/checkout.php?fromsteam=1&cartid=BA13522FE31&result=[RESULT]&orderid=[ORDERID]&steamid=[STEAMID]&name=[USERNAME]&cc=[CURRENCY]&auth=[AUTH]"> <input type="hidden" name="auth" value="9a38954f503bf38a16024a9ae9328e8fa780f5be"> <input type="hidden" name="lang" value="en"> <input type="image" src="checkout.png" alt="Checkout"> </form> [/code] [list] [*] appid - adalah nomor ID Aplikasimu. [*] cart - adalah nomor indeks definisi item yang dipisahkan oleh koma, dengan akhiran jumlah xN atau *N. …

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