Dokumentasi Steamworks
178 hasil pencarian ditemukan untuk "WA 0859 3970 0884 [[Hatiga Karpet]] Tukang Karpet Masjid Custom Murah Ngargoyoso Karanganyar"
Antarmuka ISteamMicroTxn

[/list] [/list] [/list] [b]Contoh Respons:[/b] [code=json] { "response": { "result": "OK", "params": { "count": 4, "orders": [ { "orderid": "1233", "transid": "1234567890123456788", "steamid": "76561197972751825", "status": "PartialRefund", "currency": "USD", "time": "2024-01-23T18:30:00Z", "country": "US", "usstate": "WA", "timecreated": "2024-01-23T18:15:00Z", "items": [ { "itemid": 100, "qty": 1, "amount": 99, "vat": 9, "itemstatus": "Refunded" }, { "itemid": 101, "qty": 1, "amount": 1299, "vat": 116, "itemstatus": "Succeeded" } ] }, { "orderid": "1234", "transid": "1234567890123456789", "steamid": "76561197972751825", "status": "Failed", "currency": "USD", "time": "2024-01-23T18:40:30Z", "country": "US", "usstate": "WA", "timecreated": "2024-01-23T18:39:00Z", "items": [ { "itemid": 100, "qty": 1, "amount": 99, "vat": 9, "itemstatus": "Failed" } ] }, { "orderid": "1235", "transid": "1234567890123456790", "steamid": "76561197972751825", "status": "Succeeded", "currency": "USD", "time": "2024-01-23T18:40:40Z", "country": "US", "usstate": "WA", "timecreated": "2024-01-23T18:39:30Z", "items": [ { "itemid": 101, "qty": 1, "amount": 1299, "vat": 116, "itemstatus": "Succeeded" } ] }, { "orderid": "1236", "transid": "1234567890123456791", "steamid": "76561197972751825", "status": "Chargedback", "currency": "USD", "time": "2024-01-23T19:55:00Z", "country": "US", "usstate": "WA", "timecreated": "2024-01-23T18:40:00Z", "items": [ { "itemid": 102, "qty": 1, "amount": 999, "vat": 89, "itemstatus": "Chargedback" } ] } ] } } } [/code] [section=GetUserAgreementInfo]GetUserAgreementInfo[/section] [code=http]GET https://partner.steam-api.com/ISteamMicroTxn/GetUserAgreementInfo/v2/[/code] [table] [tr][th]Nama[/th][th]Jenis[/th][th]Diperlukan[/th][th]Deskripsi[/th][/tr] [tr] [td][b]key[/b][/td][td]string[/td] [td]✔[/td] [td]Web API Steamworks [url=https://partner.steamgames.com/doc/webapi_overview/auth#publisher-keys]key penerbit[/url] dengan perizinan [b]Transaksi Mikro[/b].…

[/list] [/list] [/list] [b]Contoh Respons:[/b] [code=xml] <response> <result>OK</result> <params> <state>WA</state> <country>US</country> <currency>USD</currency> </params> </response> [/code] [section=InitTxn]InitTxn[/section] [code=http]POST https://partner.steam-api.com/ISteamMicroTxn/InitTxn/v3/[/code] [table] [tr][th]Nama[/th][th]Jenis[/th][th]Diperlukan[/th][th]Deskripsi[/th][/tr] [tr] [td][b]key[/b][/td][td]string[/td] [td]✔[/td] [td]Web API Steamworks [url=https://partner.steamgames.com/doc/webapi_overview/auth#publisher-keys]key penerbit[/url] dengan perizinan [b]Transaksi Mikro[/b].…

Daftar Penjualan Terlaris

Dulunya, grafik kami hanya menyertakan game premium, tapi itu jadi menutup keberadaan game-game populer yang gratis atau murah, di mana pemain biasanya membelanjakan Pas Musiman, ekspansi besar, atau berbagai jenis konten baru lainnya. Format yang lebih baru ini juga memungkinkan kami untuk menggabungkan beberapa edisi dari game yang sama untuk menghindari duplikasi grafik dan benar-benar menyoroti apa yang paling diminati pemain. …

Integrasi Engine Game OpenXR

[list] [*][doclink=steamframe/engines/unity][/doclink] [*][doclink=steamframe/engines/unreal][/doclink] [*][doclink=steamframe/engines/godot][/doclink] [*][doclink=steamframe/engines/custom][/doclink] [/list] …

Contoh Halaman Beranda

Bagian ini akan secara otomatis terisi dengan game-game buatan kami, dan diurutkan berdasarkan pendapatan. [section]Tag Kustom[/section] [docimg=custom_tags_01.jpg]custom_tags_01.jpg[/docimg] Kamu juga dapat mengustomisasi tag yang ada di kolom paling kiri di area tab. Tekan X biru untuk menghapus tag yang tidak relevan dengan game yang kamu buat, dan kamu dapat menggunakan pengontrol di bawahnya untuk menambahkan tag lain yang lebih sesuai. …

Tip - Renaming a live exe

[subsection]Situation[/subsection] You've got a released game with customers already playing it and you need to rename your exe. [subsection]Solution[/subsection] The order of operations can matter here, as setting a build live doesn’t go through the publish process but changing the launch options does. …

Bundel

[b]Urutan default[/b] - Secara default, bundel diurutkan berdasarkan harga, dimulai dari bundel yang paling murah bagi pengguna yang sedang melihat halaman. [b]Mengubah urutan[/b] - Pengembang game dapat mengubah urutan munculnya bundel dengan menyematkan satu atau beberapa bundel melalui editor halaman toko. …

Pas Musiman

Sebagai contoh, pelanggan bisa saja mendapatkan keuntungan berupa harga keseluruhan yang lebih murah untuk semua konten atau konten tambahan yang diberikan secara gratis. Tanpa keuntungan, pelanggan tidak akan memiliki dorongan untuk membeli Pas Musiman.…

Toko Item Inventaris Steam

Ini bisa kamu lakukan dari pengaturan halaman toko untuk aplikasimu. [/list] [section=Customization]Mengustomisasi Toko Item[/section] Kamu dapat dengan mudah mengustomisasi tokomu dengan menambahkan gambar latar serta opsi untuk tampilan kisi atau daftar, dan kemampuan untuk menetapkan tag yang bisa muncul sebagai tab untuk mempermudah dalam memfilter item-item yang ditampilkan. …

Custom Engines

Custom engines are welcome to build for a wide range of platforms with the large variety of compatibility tools Steam now has available but we recommend either targeting Android 10 or Linux Arm64. …

Debug API Steamworks

. [*] [b]testappcloudpaths <AppID>[/b] - Allows testing of auto-cloud configuration before enabling auto-cloud for all customers. This command only works for one app ID at a time and needs to be run on each client that is being tested with. [*] [b]log_callbacks <first callbackID> <last callbackID>[/b] - Logs all callbacks to the console. [*] [b]log_matchmaking_callbacks <0|1>[/b] - Enables/disables logging matchmaking callbacks. [*] [b]log_ipc <counts|verbose> <filter>[/b] - See [doclink=#steamworks_api_logging][/doclink]. …

ISteamNetworkingUtils Interface

You can pass NULL to remove a non-global setting at this scope, causing the value for that object to use global defaults. Or at global scope, passing NULL will reset any custom value and restore it to the system default. NOTE: When setting pointers (e.g. callback functions), do not pass the function pointer directly. …

This can be extremely useful during development, but it can also be useful for troubleshooting problems with tech savvy end users. If you have a console or other log that customers can examine, these log messages can often be helpful to troubleshoot network issues.(Especially any warning/error messages.) The detail level indicates what message to invoke your callback on. …

Statistik dan Pencapaian

Panggilan ini hanya mengubah status dalam memori Steam dan sangat murah. Dengan melakukannya, maka Steam akan tetap dapat menyimpan perubahan antar-sesi meskipun game-nya mengalami crash. [*] Di titik yang tepat dalam game-mu (cth. titik pemeriksaan, transisi level), panggil [api]ISteamUserStats::StoreStats[/api] untuk mengunggah perubahan. …

ISteamHTMLSurface Interface

[table] [tr][th]Nama[/th][th]Nilai[/th][th]Description[/th][/tr] [tr=dc_user][td][b]dc_user[/b][/td][td]0[/td][td][/td][/tr] [tr=dc_none][td][b]dc_none[/b][/td][td]1[/td][td][/td][/tr] [tr=dc_arrow][td][b]dc_arrow[/b][/td][td]2[/td][td][/td][/tr] [tr=dc_ibeam][td][b]dc_ibeam[/b][/td][td]3[/td][td][/td][/tr] [tr=dc_hourglass][td][b]dc_hourglass[/b][/td][td]4[/td][td][/td][/tr] [tr=dc_waitarrow][td][b]dc_waitarrow[/b][/td][td]5[/td][td][/td][/tr] [tr=dc_crosshair][td][b]dc_crosshair[/b][/td][td]6[/td][td][/td][/tr] [tr=dc_up][td][b]dc_up[/b][/td][td]7[/td][td][/td][/tr] [tr=dc_sizenw][td][b]dc_sizenw[/b][/td][td]8[/td][td][/td][/tr] [tr=dc_sizese][td][b]dc_sizese[/b][/td][td]9[/td][td][/td][/tr] [tr=dc_sizene][td][b]dc_sizene[/b][/td][td]10[/td][td][/td][/tr] [tr=dc_sizesw][td][b]dc_sizesw[/b][/td][td]11[/td][td][/td][/tr] [tr=dc_sizew][td][b]dc_sizew[/b][/td][td]12[/td][td][/td][/tr] [tr=dc_sizee][td][b]dc_sizee[/b][/td][td]13[/td][td][/td][/tr] [tr=dc_sizen][td][b]dc_sizen[/b][/td][td]14[/td][td][/td][/tr] [tr=dc_sizes][td][b]dc_sizes[/b][/td][td]15[/td][td][/td][/tr] [tr=dc_sizewe][td][b]dc_sizewe[/b][/td][td]16[/td][td][/td][/tr] [tr=dc_sizens][td][b]dc_sizens[/b][/td][td]17[/td][td][/td][/tr] [tr=dc_sizeall][td][b]dc_sizeall[/b][/td][td]18[/td][td][/td][/tr] [tr=dc_no][td][b]dc_no[/b][/td][td]19[/td][td][/td][/tr] [tr=dc_hand][td][b]dc_hand[/b][/td][td]20[/td][td][/td][/tr] [tr=dc_blank][td][b]dc_blank[/b][/td][td]21[/td][td]Don't show any custom cursor, just use your default.[/td][/tr] [tr=dc_middle_pan][td][b]dc_middle_pan[/b][/td][td]22[/td][td][/td][/tr] [tr=dc_north_pan][td][b]dc_north_pan[/b][/td][td]23[/td][td][/td][/tr] [tr=dc_north_east_pan][td][b]dc_north_east_pan[/b][/td][td]24[/td][td][/td][/tr] [tr=dc_east_pan][td][b]dc_east_pan[/b][/td][td]25[/td][td][/td][/tr] [tr=dc_south_east_pan][td][b]dc_south_east_pan[/b][/td][td]26[/td][td][/td][/tr] [tr=dc_south_pan][td][b]dc_south_pan[/b][/td][td]27[/td][td][/td][/tr] [tr=dc_south_west_pan][td][b]dc_south_west_pan[/b][/td][td]28[/td][td][/td][/tr] [tr=dc_west_pan][td][b]dc_west_pan[/b][/td][td]29[/td][td][/td][/tr] [tr=dc_north_west_pan][td][b]dc_north_west_pan[/b][/td][td]30[/td][td][/td][/tr] [tr=dc_alias][td][b]dc_alias[/b][/td][td]31[/td][td][/td][/tr] [tr=dc_cell][td][b]dc_cell[/b][/td][td]32[/td][td][/td][/tr] [tr=dc_colresize][td][b]dc_colresize[/b][/td][td]33[/td][td][/td][/tr] [tr=dc_copycur][td][b]dc_copycur[/b][/td][td]34[/td][td][/td][/tr] [tr=dc_verticaltext][td][b]dc_verticaltext[/b][/td][td]35[/td][td][/td][/tr] [tr=dc_rowresize][td][b]dc_rowresize[/b][/td][td]36[/td][td][/td][/tr] [tr=dc_zoomin][td][b]dc_zoomin[/b][/td][td]37[/td][td][/td][/tr] [tr=dc_zoomout][td][b]dc_zoomout[/b][/td][td]38[/td][td][/td][/tr] [tr=dc_help][td][b]dc_help[/b][/td][td]39[/td][td][/td][/tr] [tr=dc_custom][td][b]dc_custom[/b][/td][td]40[/td][td][/td][/tr] [tr=dc_last][td][b]dc_last[/b][/td][td]41[/td][td]Only used to iterate over all cursors. Custom cursors start from this value and up.[/td][/tr] [/table] [section=typedefs]Typedefs[/section] These are typedefs which are defined for use with ISteamHTMLSurface. …

Halaman Beranda Pengembang dan Penerbit

Info seputar franchise ini hanya perlu dimasukkan di game utama, DLC apa pun akan secara otomatis mengikuti informasi dari aplikasi franchise utama mereka. [section=customers]Apa yang dilihat pelanggan?[/section] Saat ada pelanggan Steam yang mengikuti halaman berandamu, itu pertanda bahwa dia menikmati kontennya. …

Antarmuka ISteamApps

[table] [tr][th]Nama[/th][th]Nilai[/th][th]Deskripsi[/th][/tr] [tr=k_EGamePerformanceSetting_NotSet][td][b]k_EGamePerformanceSetting_NotSet[/b][/td][td]0[/td][td][/td][/tr] [tr=k_EGamePerformanceSetting_Low][td][b]k_EGamePerformanceSetting_Low[/b][/td][td]1[/td][td][/td][/tr] [tr=k_EGamePerformanceSetting_Medium][td][b]k_EGamePerformanceSetting_Medium[/b][/td][td]2[/td][td][/td][/tr] [tr=k_EGamePerformanceSetting_High][td][b]k_EGamePerformanceSetting_High[/b][/td][td]3[/td][td][/td][/tr] [tr=k_EGamePerformanceSetting_Ultra][td][b]k_EGamePerformanceSetting_Ultra[/b][/td][td]4[/td][td][/td][/tr] [tr=k_EGamePerformanceSetting_Custom][td][b]k_EGamePerformanceSetting_Custom[/b][/td][td]4[/td][td][/td][/tr] [/table] [subsection=ERegisterActivationCodeResult]ERegisterActivationCodeResult[/subsection] Hanya digunakan secara internal di Steam. …

Ringkasan API Steamworks

Kamu harus menautkan ini di proyek Xcode-mu dan menambahkannya ke fase build Copy Files dengan tujuan "Executables" untuk menyalinnya ke bundel aplikasimu. Lihat [url=https://developer.apple.com/documentation/xcode/customizing-the-build-phases-of-a-target#Copy-files-to-the-finished-product]dokumentasi Xcode[/url] untuk rincian tambahan. [*] [b]Linux[/b] [code-inline]libsteam_api.so[/code-inline] Kamu harus menautkan dan mengirim bersama dengan executable. …

ISteamInventory Interface

One of the primary scenarios for this call is to grant an item to users who also own a specific other game. This can be useful if your game has custom UI for showing a specific promo item to the user otherwise if you want to grant multiple promotional items then use [api]ISteamInventory::AddPromoItems[/api] or [api]ISteamInventory::GrantPromoItems[/api]. …

[/td][/tr] [/table] Trigger an item drop if the user has played a long enough period of time. This period can be customized in two places: [list] [*] At the application level within Inventory Service: Playtime Item Grants. This will automatically apply to all "playtimegenerator" items that do not specify any overrides. [*] In an individual "playtimegenerator" item definition. …

Menghapus Produk dari Steam

You will need to get a list of unsold keys from each of your retailers and ban them using the [url=https://partner.steamgames.com/partnerbatchbancdkeys/]Ban CD Key Tool[/url] [*][b]Communicate the change to your customers[/b] - It’s important to explain the situation to your customers. Don’t make promises you can’t keep, but do let your users know what to expect, especially if your game relies on hosted servers that customers will no longer be able to access. [/olist] [section]Frequently Asked Questions[/section] [b]Q: What about Free to Play games?[/b] A: Treating customers fairly is the most important thing to us, so we ask that you give your customers at least 90 days notice before retiring a Free to Play game. …

Transaksi Mikro (Pembelian dalam Game)

v=RHC-uGDbu7s [olist] [*] [h4]Use your in-game economy to improve your product and make customers happier, not as a means to extract revenue from unhappy customers.[/h4] Artificial barriers to progress and virtual currencies that obfuscate value tend to make customers regret their purchases over the long term. If you’re viewing in-game transactions as an opportunity to halt your customer’s enjoyment to ask for money, they’ll be inclined to abandon the product over time. Paying money to eliminate frustration is not a sustainable business model, and the marketplace is competitive enough that customers have lots of better alternatives for their time and money. [*] [h4]Build systems wherein customer purchases make your game better for other customers.…

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