[section]Wilayah/Teritori[/section] Di berbagai bagian di situs Finansial, kami menggunakan sebutan berikut untuk berbagai wilayah: [list] [*][doclink=#4]Afrika[/doclink] [*][doclink=#5]Asia[/doclink] [*][doclink=#6]Eropa Timur[/doclink] [*][doclink=#7]Amerika Latin[/doclink] [*][doclink=#8]Timur Tengah[/doclink] [*][doclink=#9]Amerika Utara[/doclink] [*][doclink=#10]Oseania[/doclink] [*][doclink=#11]Lainnya[/doclink] [*][doclink=#12]Asia Tengah[/doclink] [*][doclink=#13]Asia Selatan[/doclink] [*][doclink=#14]Asia Tenggara[/doclink] [*][doclink=#15]Eropa Barat[/doclink] [/list] [b]Berikut adalah daftar lengkap daerah di masing-masing wilayah:[/b] [subsection]Afrika[/subsection] [list][*]Angola [*]Burkina Faso [*]Burundi [*]Benin [*]Botswana [*]Kongo, Republik Demokratik Kongo [*]Republik Afrika Tengah [*]Kongo [*]Pantai Gading [*]Kamerun [*]Tanjung Verde [*]Jibuti [*]Aljazair [*]Sahara Barat [*]Eritrea [*]Etiopia [*]Gabon [*]Ghana [*]Gambia [*]Guinea [*]Guinea Khatulistiwa [*]Guinea-Bissau [*]Kenya [*]Komoro [*]Liberia [*]Lesotho [*]Libia [*]Maroko [*]Madagaskar [*]Mali [*]Mauritania [*]Mauritius [*]Malawi [*]Mozambik [*]Namibia [*]Niger [*]Nigeria [*]Reunion [*]Rwanda [*]Seychelles [*]Sierra Leone [*]Senegal [*]Somalia [*]Sao Tome dan Principe [*]Eswatini [*]Chad [*]Togo [*]Tunisia [*]Tanzania [*]Uganda [*]Mayotte [*]Afrika Selatan [*]Zambia [*]Zimbabwe [*]Sudan [*]Sudan Selatan[/list] [subsection]Asia[/subsection] [list][*]Tiongkok [*]Hong Kong [*]Jepang [*]Korea Selatan [*]Mongolia [*]Makau [*]Taiwan[/list] [subsection]Eropa Timur[/subsection] [list][*]Albania [*]Bosnia dan Herzegovina [*]Bulgaria [*]Republik Ceko [*]Estonia [*]Georgia [*]Yunani [*]Kroasia [*]Hungaria [*]Lituania [*]Latvia [*]Montenegro [*]Makedonia Utara [*]Polandia [*]Rumania [*]Serbia [*]Slovenia [*]Slowakia[/list] [subsection]Amerika Latin[/subsection] [list][*]Antigua dan Barbuda [*]Anguilla [*]Argentina [*]Aruba [*]Barbados [*]Bermuda [*]Bolivia [*]Brasil [*]Bahama [*]Belize [*]Chili [*]Kolombia [*]Kosta Rika [*]Dominika [*]Republik Dominika [*]Ekuador [*]Kepulauan Falkland (Malvinas) [*]Grenada [*]Guyana Prancis [*]Guadeloupe [*]Georgia Selatan dan Kepulauan Sandwich Selatan [*]Guatemala [*]Guyana [*]Honduras [*]Haiti [*]Jamaika [*]Saint Kitts dan Nevis [*]Kepulauan Cayman [*]Saint Lucia [*]Martinik [*]Montserrat [*]Meksiko [*]Nikaragua [*]Panama [*]Peru [*]Puerto Riko [*]Paraguay [*]Suriname [*]El Salvador [*]Kepulauan Turks dan Caicos [*]Trinidad dan Tobago [*]Uruguay [*]Saint Vincent dan Grenadines [*]Venezuela [*]Kepulauan Virgin (Britania Raya) [*]Kepulauan Virgin (AS) [*]Bonaire, Sint Eustatius dan Saba [*]Curacao [*]Sint Maarten, Bagian Belanda[/list] [subsection]Timur Tengah[/subsection] [list][*]Uni Emirat Arab [*]Bahrain [*]Mesir [*]Israel [*]Irak [*]Yordania [*]Kuwait [*]Lebanon [*]Oman [*]Palestina [*]Qatar [*]Arab Saudi [*]Turki [*]Yaman [/list] [subsection]Amerika Utara[/subsection] [list][*]Kanada [*]Saint Pierre dan Miquelon [*]Amerika Serikat[/list] [subsection]Oseania[/subsection] [list][*]Samoa Amerika [*]Australia [*]Kepulauan Cocos (Keeling) [*]Kepulauan Cook [*]Pulau Natal [*]Fiji [*]Negara Federasi Mikronesia [*]Guam [*]Kiribati [*]Kepulauan Marshall [*]Kepulauan Mariana Utara [*]Kaledonia Baru [*]Pulau Norfolk [*]Nauru [*]Niue [*]Selandia Baru [*]Polinesia Prancis [*]Papua Nugini [*]Palau [*]Kepulauan Solomon [*]Tokelau [*]Timor Timur [*]Tonga [*]Tuvalu [*] Kepulauan Terluar Kecil AS [*]Vanuatu [*]Kepulauan Wallis dan Futuna [*]Samoa[/list] [subsection]Lainnya[/subsection] [list][*]Antarktika [*]Pulau Bouvet [*]Pulau Heard dan Kepulauan McDonald [*]Pitcairn [*]Saint Helena [*]Teritori Selatan Prancis[/list] [subsection]Asia Tengah[/subsection] [list][*]Armenia [*]Azerbaijan [*]Belarusia [*]Kirgiztan [*]Kazakstan [*]Moldova [*]Rusia [*]Tajikistan [*]Turkmenistan [*]Ukraina [*]Uzbekistan[/list] [subsection]Asia Selatan[/subsection] [list][*]Afganistan [*]Bangladesh [*]Bhutan [*]India [*]Wilayah Samudra Hindia Britania Raya [*]Sri Lanka [*]Maladewa [*]Nepal [*]Pakistan[/list] [subsection]Asia Tenggara[/subsection] [list][*]Brunei Darussalam [*]Indonesia [*]Kamboja [*]Laos [*]Myanmar (Burma) [*]Malaysia [*]Filipina [*]Singapura [*]Thailand [*]Vietnam[/list] [subsection]Eropa Barat[/subsection] [list][*]Andorra [*]Austria [*]Kepulauan Aland [*]Belgia [*]Swiss [*]Siprus [*]Jerman [*]Denmark [*]Spanyol [*]Finlandia [*]Kepulauan Faroe [*]Prancis [*]Britania Raya [*]Guernsey [*]Gibraltar [*]Greenland [*]Irlandia [*]Pulau Man [*]Islandia [*]Italia [*]Jersey [*]Liechtenstein [*]Luksemburg [*]Monako [*]Malta [*]Belanda [*]Norwegia [*]Portugal [*]Swedia [*]Svalbard dan Jan Mayen [*]San Marino [*]Takhta Suci (Negara Kota Vatikan)[/list] …
[code] itemdefid: 500 type: tag_generator name: Tag Generator Paint tag_generator_name: paint_color tag_generator_values: red:33;blue:33;green:33;gold:1 itemdefid: 100 type: tag_tool name: Random Paint Can tag_generators: 500 tags_to_remove_on_tool_use: paint_color [/code] Lalu, saat pengguna menerapkan alat "Random Paint Can" ke "Hat" dengan menggunakan panggilan [api]ISteamInventory::ExchangeItems[/api], mereka memiliki 33% peluang untuk mendapatkan antara "red","green", atau "blue", dan 1% peluang untuk mendapatkan "gold.…
[/list] [/list] [/list] [b]Contoh Respons:[/b] [code=json] { "response": { "result": "OK", "params": { "count": 4, "orders": [ { "orderid": "1233", "transid": "1234567890123456788", "steamid": "76561197972751825", "status": "PartialRefund", "currency": "USD", "time": "2024-01-23T18:30:00Z", "country": "US", "usstate": "WA", "timecreated": "2024-01-23T18:15:00Z", "items": [ { "itemid": 100, "qty": 1, "amount": 99, "vat": 9, "itemstatus": "Refunded" }, { "itemid": 101, "qty": 1, "amount": 1299, "vat": 116, "itemstatus": "Succeeded" } ] }, { "orderid": "1234", "transid": "1234567890123456789", "steamid": "76561197972751825", "status": "Failed", "currency": "USD", "time": "2024-01-23T18:40:30Z", "country": "US", "usstate": "WA", "timecreated": "2024-01-23T18:39:00Z", "items": [ { "itemid": 100, "qty": 1, "amount": 99, "vat": 9, "itemstatus": "Failed" } ] }, { "orderid": "1235", "transid": "1234567890123456790", "steamid": "76561197972751825", "status": "Succeeded", "currency": "USD", "time": "2024-01-23T18:40:40Z", "country": "US", "usstate": "WA", "timecreated": "2024-01-23T18:39:30Z", "items": [ { "itemid": 101, "qty": 1, "amount": 1299, "vat": 116, "itemstatus": "Succeeded" } ] }, { "orderid": "1236", "transid": "1234567890123456791", "steamid": "76561197972751825", "status": "Chargedback", "currency": "USD", "time": "2024-01-23T19:55:00Z", "country": "US", "usstate": "WA", "timecreated": "2024-01-23T18:40:00Z", "items": [ { "itemid": 102, "qty": 1, "amount": 999, "vat": 89, "itemstatus": "Chargedback" } ] } ] } } } [/code] [section=GetUserAgreementInfo]GetUserAgreementInfo[/section] [code=http]GET https://partner.steam-api.com/ISteamMicroTxn/GetUserAgreementInfo/v2/[/code] [table] [tr][th]Nama[/th][th]Jenis[/th][th]Diperlukan[/th][th]Deskripsi[/th][/tr] [tr] [td][b]key[/b][/td][td]string[/td] [td]✔[/td] [td]Web API Steamworks [url=https://partner.steamgames.com/doc/webapi_overview/auth#publisher-keys]key penerbit[/url] dengan perizinan [b]Transaksi Mikro[/b].…
[/list] [/list] [/list] [b]Contoh Respons:[/b] [code=xml] <response> <result>OK</result> <params> <state>WA</state> <country>US</country> <currency>USD</currency> </params> </response> [/code] [section=InitTxn]InitTxn[/section] [code=http]POST https://partner.steam-api.com/ISteamMicroTxn/InitTxn/v3/[/code] [table] [tr][th]Nama[/th][th]Jenis[/th][th]Diperlukan[/th][th]Deskripsi[/th][/tr] [tr] [td][b]key[/b][/td][td]string[/td] [td]✔[/td] [td]Web API Steamworks [url=https://partner.steamgames.com/doc/webapi_overview/auth#publisher-keys]key penerbit[/url] dengan perizinan [b]Transaksi Mikro[/b].…
[docimg=desktop_game_select.png]desktop_game_select.png[/docimg] [callout=green,fixed][b]CATATAN[/b]: Pengungkapan: Di sini, saya memilih game saya sendiri karena saya bisa mengontrol integrasi API Steam Input-nya secara penuh dan menggunakannya untuk mendemonstrasikan fitur-fitur tertentu.…
[docimg=getting_started_select_game_bp.png]getting_started_select_game_bp.png[/docimg] [callout=green,fixed][b]CATATAN[/b]: Pengungkapan: Di sini, saya memilih game saya sendiri karena saya bisa mengontrol integrasi API Steam Input-nya secara penuh dan menggunakannya untuk mendemonstrasikan fitur-fitur tertentu.…
Perlu diingat bahwa tombol ini akan membesar seiring kamu menambahkan tombol menu biasa. [callout=green] [h3]TIP: Batalkan dengan Tombol Tengah[/h3] Tergantung dari game-mu, kamu mungkin ingin memudahkan pemain keluar dari menu radial tanpa mengaktifkan apa pun. …
Ini adalah contoh pengembang yang memakai ikon kustom untuk game mereka: [docimg=dqdx_sc_radial_icons.png]dqdx_sc_radial_icons.png[/docimg] [callout=green] [h3]Fakta Menarik[/h3] Gambar GIF bisa digunakan sebagai ikon menu kustom![/callout] [section]Menu Radial Berbingkai[/section] Kamu bisa menggunakan [doclink=features/steam_controller/action_set_layers][/doclink] untuk membuat Menu Radial Berbingkai. …
[docimg=ds4_controller_share_options.png]ds4_controller_share_options.png[/docimg] [callout=green,fixed][b]CATATAN[/b]: Tombol SHARE dan OPTIONS memiliki fungsi yang sama dengan tombol SELECT dan START pada model Kontroler PlayStation sebelumnya.…
Ingatlah kamu masih harus mengumumkan tentang game-mu mendekati tanggal perilisan game-mu. Buat komunitasmu bersemangat dan bangun audiensmu. Pasang halaman "segera hadir", dan posting pengumuman. Beberapa pelanggan mungkin perlu melihat game-mu berkali-kali sebelum merasa tertarik. …
[code=cpp] "workshopitem" { "appid" "480" "publishedfileid" "5674" "contentfolder" "D:\\Content\\workshopitem" "previewfile" "D:\\Content\\preview.jpg" "visibility" "0" "title" "Team Fortress Green Hat" "description" "A green hat for Team Fortress" "changenote" "Version 1.2" } [/code] Catatan: [list] [*] Key dipetakan ke berbagai metode iISteamUGC::SetItem[...]. …
Sebagai contoh: [code=cpp]steamcmd.exe +login myLoginName myPassword +workshop_build_item workshop_green_hat.vdf +quit[/code] Jika perintah berhasil, nilai [code-inline]publishedfileid[/code-inline] dalam VDF akan secara otomatis diperbarui untuk memuat ID item workshop. …
Into the Breach menggunakan gambar buatan mereka sendiri untuk kontroler Xbox/Steam Controller: [docimg=intothebreach_xbox.PNG]intothebreach_xbox.PNG[/docimg] PlayStation: [docimg=intothebreach_ps4.PNG]intothebreach_ps4.PNG[/docimg] dan kontroler Nintendo Switch: [docimg=intothebreach_switchpro.PNG]intothebreach_switchpro.PNG[/docimg] [callout=green]Catatan: Bahkan jika menggunakan gambar sendiri, kami menyarankanmu untuk tetap menggunakan gambar dari Steam ketika ada kontroler yang tidak dikenali, atau panggil fungsi pembantu kami untuk menemukan opsi terdekat yang ada saat game-mu dirilis sehingga ketika perangkat baru ditambahkan, glif yang cocok sudah tersedia.…
[/list] [docimg=steam_input_gamepad_templates.png]steam_input_gamepad_templates.png[/docimg] Langkah-langkah untuk pengaturan templat langsung untuk game-mu di Steamworks dapat ditemukan [url=https://partner.steamgames.com/doc/features/steam_controller/getting_started_for_devs#23]di sini[/url] [subsection]Membuat konfigurasi kustom[/subsection] Konfigurasi dapat dikonversi secara otomatis di antara sebagian besar jenis kontroler, tapi setidaknya buat konfigurasi Steam Controller dan kontroler Xbox. [callout=green]Catatan: Jika kamu berencana untuk memanfaatkan fitur khusus perangkat seperti pengontrol gerakan, maka konfigurasi untuk kontroler PlayStation 4 atau Nintendo Switch mungkin dibutuhkan.…
[section=small_capsule]Kapsul Kecil [color=#ca5029]Diperlukan[/color][/section] [color=green]Sangat Dianjurkan: Logo terlihat jelas![/color] [docimg=capsule_sm.png]capsule_sm.png[/docimg] [color=#ca5029]Tidak Dianjurkan: Logo tidak terlihat pada ukuran kecil.…
Daftar lengkap "sumber input" yang dikenali adalah: [list] [*] Trackpad Kiri [*] Trackpad Kanan [*] Trackpad Tengah [*] Joystick Kiri [*] Joystick Kanan [*] ABXY [*] D-Pad [*] Trigger Kiri [*] Trigger Kanan [*] Giroskop [*] Switch [/list] [callout=green, fixed][b]CATATAN:[/b] Sumber input "Switch" menangkap semua input fisik yang tidak dikenali grup input lainnya, seperti tombol back & start, tombol bahu kiri & kanan, dan tombol grip belakang.…
Y) [/list] [section]DPAD[/section] [docimg=input_dpad.png]input_dpad.png[/docimg] The Dpad, or digital pad, is a single physical input that houses four discrete digital inputs corresponding to the four cardinal directions. Unlike the button pad, the digital pad is physically constructed in such a way that only one directional input may be pressed for any given axis (it is impossible to press North and South simultaneously, but North and West is okay). …
Once done, follow these steps to upload and deploy the new files: [list] [*]Login to the Steamworks website [*]Select the game you would like to update [*]Select [b]Edit Steamworks Settings[/b] [*]Select [b]SteamPipe[/b] > [b]Web Uploads[/b] [*]Find the depot you need to update [*]Select [b]Choose File[/b] and select the zip file [*]Select [b]Merge With Baseline[/b] from the associated dropdown [*]Select [b]Upload[/b] [*]Once uploaded, you should see a green status message and a new Commit line should appear. [*] Enter a build note, leave the branch setting at [b]"None"[/b] and select [b]Commit[/b]. [*] Select [b]SteamPipe[/b] > [b]Builds[/b] [*] Find your new build and set it live on a private test branch with [b]"Preview Changes"[/b] [*] After testing your game with these new files, set it live on the [b]"Default"[/b] branch [/list] …
[/callout] If you have the necessary permissions to purchase a Steam app credit, you'll see a green button to do so on your [url=https://partner.steamgames.com/dashboard]Steamworks home page[/url]. [callout]Please review the [doclink=gettingstarted/onboarding]Rules & Guidelines[/doclink] about the content that can be distributed via Steam. …
[docimg=ArtworkOverride.PNG]ArtworkOverride.PNG[/docimg] [*]Next, choose a relevant name for your Artwork Override, pick a start and end time, and click the green Save Changes button. [docimg=ArtworkOverride_Config.jpg]ArtworkOverride_Config.jpg[/docimg] [*]With your new temporary artwork override selected from the drop-down, you can drag and drop your images into the blue upload box and click Upload. …
[b]Posting:[/b] Once your page has been approved, you will need to click the green "Post as Coming Soon" button for it to show up publicly as coming soon. For more information on preparing for release, please see the [doclink=store/releasing][/doclink] documentation. …
[docimg=MarkAsReady_2.png]MarkAsReady_2.png[/docimg] [section]Release Yourself When Ready[/section] Once your store page has been approved and it's presence has been set to "coming soon" for a least 2 weeks and the build is reviewed, you will be able to release your game. You will need to use the green "Release App" button that appears on the top of your product landing page in Steamworks at the time you wish to release your title. …
.: Tombol "X" PS6 diterjemahkan ke Tombol "X" PS5 [/list] [callout=green] [h3]Terus berikan polling![/h3] Perlu diingat bahwa pengguna dapat mengubah konfigurasi mereka kapan saja. Untuk membantumu dengan ini, kami telah memastikan agar fungsi [api]ISteamInput::GetDigitalActionOrigins[/api] dan [api]ISteamInput::GetAnalogActionOrigins[/api] tidak membutuhkan banyak sumber daya untuk dipanggil. …
[list] [*] [b]Default User Setting[/b] No change to how the light functions [*] [b]Default XInput Slot Number Setting[/b] Slots 1-4 are colored red, blue, green, and purple, respectively. [*] [b]Custom Setting[/b] [list] [*][b]Controller Light Color[/b] Change the color of the light [*][b]Controller Light Saturation[/b] Change the intensity of the light [/list] [/list] [subsection]Music[/subsection] [docimg=legacy_music.png]legacy_music.png[/docimg] This lets you control music playback from your Steam music player. …
These are the only possible objects you can define, and they are the containers that will house your individual action definitions. You do not have to provide all three categories, however. This structure is perfectly valid, for instance: [code] "actions" { "ActionSetName1" { "title" "#Title1" "AnalogTrigger" { } "Button" { } } "ActionSetName2" { "title" "#Title2" "StickPadGyro" { } } "ActionSetName3" { "title" "#Title3" "Button" { } } } [/code] [b]StickPadGyro[/b] This action set block is for analog actions that will have up to two axes of motion, the sort of thing you might want to bind to a joy[b]stick[/b], a track[b]pad[/b], or a [b]gyro[/b]scope. …