Documentation Steamworks
Présence sur le magasin
Cette section vous donne une vue détaillée de ce qu'implique la gestion de votre présence sur le magasin Steam.

Seront traités, entre autres sujets :

ApplicationsUne application (ou app) constitue la représentation principale d'un produit sur Steam. Une app possède généralement sa propre page du magasin et son propre hub de communauté. C'est le produit qui apparaît dans la bibliothèque du client.
Pages d'accueil de développeur et d'éditeurTools for developers and publishers to create a customized homepage page for their organization and to display all the games made or published by that organization.
ProchainementYou can put up a Coming Soon page for your product well in advance of your release date. This way, you can let customers know the title is coming to Steam and start building an audience and excitement around your product.
Accès anticipé Steam Early Access enables you to sell your game on Steam while it is still being developed, and provide context to customers that a product should be considered "unfinished." Early Access is a place for games that are in a playable alpha or beta state, are worth the current value of the playable build, and that you plan to continue to develop for release.
Modifier une page du magasinThis documentation will provide information on how to prepare your store page before release and update your store page after release.
Pages de franchiseLink related games by defining and setting a franchise for each game, movie, software, or VR experience, and then linking each to a franchise homepage.
Ressources graphiquesAs part of the release process on Steam, you will be required to deliver various graphical assets for your product. These are displayed in different places on the Steam store and in customer's libraries.
Library and Community AssetsInformation about graphical asset requirements for the Steam Library and Community.
Diffusion en direct (bêta)Learn more about streaming your game to your product page or Developer homepage on Steam.
Localisation et languesSteam is a global platform and thus supports multiple languages across many platform features. Over 60% of Steam users use it in a language other than English, so tailoring your experience for those users is important. Supporting as many languages, currencies and payment methods as possible enables Steam to provide the best experience possible to customers around the world. This guide explains how languages are supported across Steam.
Préacheter sur SteamOur experience with pre-purchases is that they tend to be ineffective unless it’s a heavily anticipated, heavily marketed title, and even then we encourage titles to have short pre-purchase periods on Steam.
TarificationPartners on Steam are responsible for setting and managing pricing for their products. The Steamworks Developer site provides tools to configure pricing and discounts in all the currencies supported by Steam.
Options de sortieDepending on your product and the timing of your release, there are 3 different store visibility options you can choose from when clicking "Release App".
Processus de publicationThe release of your product is mostly in your hands, though Valve will need to review and approve your product before release. You can pick the date that it should release and you can configure most features yourself. The general process for launching your product on Steam is displayed at the top of your product landing page in Steamworks.
Supprimer un produit de SteamIf you need to stop selling your product for some reason, Valve can help you make the necessary changes. This documentation will be helpful if you are cancelling or retiring a game, or if you have lost distribution rights and need to stop selling a title.
Processus d'évaluationOnce you have completed your checklists, your store presence and product build will need to be reviewed by Valve before you can release your game or software. You'll need to click "Mark as ready for review" to communicate to Valve that you have completed the necessary work items and are ready for your store page and proposed pricing to be reviewed.
Processus d'évaluationOnce you have completed your checklists, your store presence and product build will need to be reviewed by Valve before you can release your game or software. You'll need to click "Mark as ready for review" to communicate to Valve that you have completed the necessary work items and are ready for your store page and proposed pricing to be reviewed.
Tags SteamTags are terms that can be applied to your game, and visible on your store page. Tags are an important set of metadata that helps describe a game to customers and helps Steam figure out how best to recommend your game.
Bandes-annoncesAs part of the release process on Steam, you will be required to upload a trailer for your product. Trailers are displayed at the top of your product's store page and are often one of the first things your potential customers will be seeing.
Mettre à jour votre jeuA general set of practices to consider when making an update, along with some best practices that we at Valve have learned from the major updates we've made with our own products and by learning from the many other products that are available via Steam.
Évaluations des utilisateursUsers that have recorded playtime on your product on Steam can write reviews and indicate whether they recommend your product to others. These reviews may appear on your product's store page and in the Steam Community, depending on how many other users find that review helpful. The aggregate of positive and negative reviews is used to calculate a review score which is also displayed on your store page, giving an overview of how customers have reviewed your product in the last 30 days and over its lifetime.